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Knife: Difference between revisions
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{{WeaponTab}} | |||
{{Knife | {{Knife | ||
|title1=Knife | |title1=Knife | ||
|image1=Knifeicon.png | |image1=<gallery> | ||
|damage=*23 (per single hit), Normal/Toss | Knifeicon.png|Normal | ||
Goldknifeicon.png|Golden | |||
</gallery> | |||
|damage=Normal: | |||
*23 (per single hit), Normal/Toss | |||
*28 (per single hit), Toss Headshot | *28 (per single hit), Toss Headshot | ||
|durability= | Golden: | ||
*27 (per single hit), Normal/Toss | |||
*33.75 (per single hit), Toss Headshot | |||
|durability=30 <br> 35 (Golden) | |||
|throwing cost=3.5 (durability burned per toss) | |throwing cost=3.5 (durability burned per toss) | ||
|max tosses=9 | |max tosses=9 <br> 10 (Golden) | ||
|max_hit=4 | |max_hit=4 | ||
|range=9.5 (19 studs) | |range=9.5 (19 studs) <br> 8 (16 studs) (Golden) | ||
|reach=5.3 studs<ref name=":0">https://youtu.be/K_BxcFmahO0?t=149 Source and definition of raw reach.</ref> | |reach=5.3 studs<ref name=":0">https://youtu.be/K_BxcFmahO0?t=149 Source and definition of raw reach.</ref> | ||
|cooldown=*1.0 seconds (Normal) | |cooldown=*1.0 seconds (Normal) | ||
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|knockback=None | |knockback=None | ||
}} | }} | ||
The '''Knife''' is melee [[Weapons|weapon]] with ranged capabilities in ''Kaiju Paradise'' It has the appearance of a standard bushcraft knife with a golden bolster and black colored handle. | The '''Knife''' is melee [[Weapons|weapon]] with ranged capabilities in ''Kaiju Paradise'' It has the appearance of a standard bushcraft knife with a golden bolster and black colored handle. Its variant, '''Golden Knife''', has a soft glow and sparkles effect. | ||
==Properties== | ==Properties== | ||
<!-- <div class="center"> | <!-- <div class="center"> | ||
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Unlike most other weapons, the Knife does not incur the Omen Bar, incur Stun, nor cancel out a Gootraxian's grab. | Unlike most other weapons, the Knife does not incur the Omen Bar, incur Stun, nor cancel out a Gootraxian's grab. | ||
Like the regular knife, the Golden Knife can be thrown at the cost of 3.5 durability, allowing the knife to be thrown a maximum of 10 times before breaking. Headshots deal 1.25x damage as well. Unlike its regular counterpart, however, the Golden Knife ''does'' have the ability to cancel out a Gootraxian's grab. | |||
Upon breaking, text at the bottom of the screen will say: <span style="color:#FF5959">'''"The knife broke."'''</span> | |||
* The sound that plays when you use the '''Knife''': | * The sound that plays when you use the '''Knife''': | ||
[[File:knifeuse.mp3]] | [[File:knifeuse.mp3]] | ||
* The sound that plays when the '''Knife''' hits a target: | * The sound that plays when the '''Knife''' hits a target: | ||
[[File:knifehit.mp3]] | [[File:knifehit.mp3]] | ||
* The sound that plays when the '''Knife''' hits a target while being thrown: | * The sound that plays when the '''Knife''' hits a target while being thrown: | ||
[[File:knifethrowstab.mp3]] | [[File:knifethrowstab.mp3]] | ||
* The sound that plays when the '''Knife''' breaks: | * The sound that plays when the '''Knife''' breaks: | ||
[[File:Knifebreak.mp3]] | [[File:Knifebreak.mp3]] | ||
*The '''Knife''', [ | *The '''Knife''', [[Axe]], [[Machete]], [[Sledgehammer]], [[Katana]] and the [[Crowbar]], share the same breaking sound effect. | ||
As of V3.3, the Knife currently has [[Weapon Skins#Knife Skins|51 skins]]. | As of V3.3, the Knife currently has [[Weapon Skins#Knife Skins|51 skins]]. | ||
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==Obtainment== | ==Obtainment== | ||
The '''Knife''' is a weapon that cannot be bought at [[Shop|Bandit's Shop]], and instead can only be found in various knife spawning locations, such as the [[Locations#Cafe|Cafeteria]], [[Locations#Hazardous Zones|Gas Room]], or the connecting Security Closet connected to the Testing Room, with a respawn time of 80 seconds (1 minute and 20 seconds). | The '''Knife''' is a weapon that cannot be bought at [[Shop|Bandit's Shop]], and instead can only be found in various knife spawning locations, such as the [[Locations#Cafe|Cafeteria]], [[Locations#Hazardous Zones|Gas Room]], or the connecting Security Closet connected to the Testing Room, with a respawn time of 80 seconds (1 minute and 20 seconds). | ||
The '''Golden Knife''' can be randomly obtained per 30 kill streak. | The '''Golden Knife''' can be randomly obtained per 30 kill streak. | ||
<!--|-|Kaiju Engine Combat Test= | <!--|-|Kaiju Engine Combat Test= | ||
{{WIP}} | {{WIP}} | ||
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==Obtainment== | ==Obtainment== | ||
The '''Knife''' can be found at every spawn in the combat test, at these dedicated spawns the '''Knife''' has a cooldown of 30 seconds. --> | The '''Knife''' can be found at every spawn in the combat test, at these dedicated spawns the '''Knife''' has a cooldown of 30 seconds. --> | ||
== Pros & Cons == | == Pros & Cons == | ||
=== <span style="color:#15d600">'''Pros:'''</span>=== | === <span style="color:#15d600">'''Pros:'''</span>=== | ||
* <span style="color:#15d600">Can be thrown at crystals to blow them up</span> | * <span style="color:#15d600">Can be thrown at crystals to blow them up</span> | ||
* <span style="color:#15d600">High durability</span> | * <span style="color:#15d600">High durability</span> | ||
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=== <span style="color:#b50000">'''Cons:'''</span> === | === <span style="color:#b50000">'''Cons:'''</span> === | ||
* <span style="color:#b50000">Low Damage</span> | * <span style="color:#b50000">Low Damage</span> | ||
* <span style="color:#b50000">Low range</span> | * <span style="color:#b50000">Low range</span> | ||
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* <span style="color:#b50000">No stun</span> | * <span style="color:#b50000">No stun</span> | ||
* <span style="color:#b50000">Cannot cancel out Grab</span> | * <span style="color:#b50000">Cannot cancel out Grab</span> | ||
==Trivia== | ==Trivia== | ||
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*Unlike its regular counterpart, the golden knife's cooldown and range are not updated to its new statistics. | *Unlike its regular counterpart, the golden knife's cooldown and range are not updated to its new statistics. | ||
*You can throw a knife at a button door to disable or enable it. | *You can throw a knife at a button door to disable or enable it. | ||
==References== | ==References== |
Revision as of 19:10, 15 June 2024
The Knife is melee weapon with ranged capabilities in Kaiju Paradise It has the appearance of a standard bushcraft knife with a golden bolster and black colored handle. Its variant, Golden Knife, has a soft glow and sparkles effect.
Properties
The Knife has the smallest hitbox of any weapon in-game (with the exclusion of certain Gootraxian-related abilities, such as the Tommy Gun). Rather than have a constant swinging pattern, the knife will randomly swing from the left or right side of the player, though this doesn't affect the knife's overall performance by much. Any time after the knife is swung, it has a chance to be flipped by its wielder.
By holding M1 on your mouse, a knife throw will be initiated after the initial regular swing, allowing the knife to be thrown upon releasing the hold, at the cost of 3.5 durability. Hitting an opponent with the thrown knife will deal the same damage as a regular swing (23 HP), however a headshot will increase the base damage by 1.25x, bringing the total damage to 28 HP. Additionally, if the knife is thrown at a button of a door or gate, it will disable the button until the knife despawns, preventing the door from being interacted with and therefore locking it open or closed. Furthermore, throwing a knife at a crystal in the Crystal Cave will cause the crystal to emit a shockwave capable of damaging, ragdolling, and flinging all nearby players, including the thrower.
The knife has two different breaking messages depending on how the knife was broken. If it was broken via a melee attack, the message "The knife broke." will appear, and if broken via throwing the knife, it will instead prompt the message "You ran out of knives.".
Unlike most other weapons, the Knife does not incur the Omen Bar, incur Stun, nor cancel out a Gootraxian's grab.
Like the regular knife, the Golden Knife can be thrown at the cost of 3.5 durability, allowing the knife to be thrown a maximum of 10 times before breaking. Headshots deal 1.25x damage as well. Unlike its regular counterpart, however, the Golden Knife does have the ability to cancel out a Gootraxian's grab.
Upon breaking, text at the bottom of the screen will say: "The knife broke."
- The sound that plays when you use the Knife:
- The sound that plays when the Knife hits a target:
- The sound that plays when the Knife hits a target while being thrown:
- The sound that plays when the Knife breaks:
- The Knife, Axe, Machete, Sledgehammer, Katana and the Crowbar, share the same breaking sound effect.
As of V3.3, the Knife currently has 51 skins.
Obtainment
The Knife is a weapon that cannot be bought at Bandit's Shop, and instead can only be found in various knife spawning locations, such as the Cafeteria, Gas Room, or the connecting Security Closet connected to the Testing Room, with a respawn time of 80 seconds (1 minute and 20 seconds).
The Golden Knife can be randomly obtained per 30 kill streak.
Pros & Cons
Pros:
- Can be thrown at crystals to blow them up
- High durability
- Short cooldown
- Fast respawn timer
- Deal extra damage by doing headshots
- No Omen
- High DPS
Cons:
- Low Damage
- Low range
- Can be stolen
- No stun
- Cannot cancel out Grab
Trivia
- The Knife was originally purchasable in Abble's Shop. It was later removed from the store due to the fear of people abusing it to have a constant knife-throwing supply.
- Unlike its regular counterpart, the golden knife's cooldown and range are not updated to its new statistics.
- You can throw a knife at a button door to disable or enable it.
References
<references />
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