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User:Cellocheryl/Skins

From Kaiju Paradise Official Wiki
something something large page ahead.

Overview

im making this so i dont have to switch pages everytime i need to see skins.
also ignore the overview tab, since its using the original page

Weapons


<tabber> |-|Axe=
This weapon does not have any skins.. yet.
|-|Bat=



As of V3.3, there are currently 102 Bat skins within the game. <tabber> |-|Exclusive=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Briefly sets the target on fire upon being hit. The fire does not deal additional damage.
  • Burns the target's body to a crisp upon killing the target.
  • Changes the hit sound effect.
  • Causes a small orange sphere to appear where the target was hit.
 
  • Has a faint amber glow.
  • Has a fire trail effect.
  • Emits fire particles.
  • Changes the swing and hit sound.
  • Causes a yellow sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Glows a rainbow pattern.
  • Creates a hit sphere the same color as the bat when hit occured.
 
  • Winter is coming.
  • Default
  • Traps the target's body in a block of ice upon killing the target. The block of ice shatters after a few seconds.
  • Changes the hit sound effect to glass shattering.
  • Causes a light blue sphere to appear where the target was hit.
 
  • Spawns several nail particles upon hitting a target. The nail particles will not deal additional damage.

|-|Unobtainable=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • It broke again?!
  • Default
  • Upon death, turns the target's body into a pile of burritos and plays the Turkey Leg "Yum!" sound effect.
  • Changes the hit sound effect to glass shattering.
 
  • Only for contributors! Never seems to be used.
  • Has a faint rainbow-colored glow.
  • Has a rainbow trail effect.
  • Has a sparkling particle effect.
  • Changes the swing and hit sound effects.
 
  • Idc
  • Default
  • Exclusive to Wiki Contributors only.
  • Spawns one small shockwave and one big shockwave after hitting a target.
  • Changes the swing sound effect to Raytraxians' Grab and Attack swinging sounds
  • Changes the hit sound effects to metal pipe.
  • Changes the stun animation to the Taser stun animation.
  • Has an icon that looks nothing like the actual skin.
  • Is an image rather than a 3D model.
  • Contains text.
  • Sell for negative credits.
 
  • Exclusive to Developers.
  • Change the swing and hit sound.
  • Is comically large.
  • Has a different hitbox.
 
  • Update in...
  • Custom idle animation.
  • The number on the sign update dynamically.
  • Can be placed down by pressing "P".
    • Upon activating the animation the player will slowdown significantly along side a message saying "You placed your rebellious sign down."
    • If there's 10 placed sign on the map, the message will instead say "I feel like there are way too many signs already...".

|-|Exotic=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Combine 2 Clown Hammers and 1 Chocolate Reign.
  • Plays "Pareidolia" (Instrumental) - Shangri-La when idle.
    • Has a very small chance of playing the same song but with vocals.
  • Changes the player's idle animation to the player levitating while strumming the guitar.
  • Adds a trailing yellow fog and swirl effect to the guitar.
  • Turns the target's body into a ghost that fades while floating upwards upon killing the target.
  • Changes the hit sound to a guitar smashing.
  • Causes a yellow sphere to appear where the target was hit.
 
  • Combine 1 Chocolate Reign and 1 Scorch and 1 Molten Sword.
  • Plays "Coming Home" (Instrumental) - Moon when idle.
    • Has a very small chance of playing the same song but with vocals.
  • Changes the idle animation to have the player levitating while strumming the guitar.
  • Adds a trailing red fog and swirl effect to the guitar.
  • Burns the target's body into a crisp descending into the ground upon death.
  • Changes the hit sound to a guitar smashing.
  • Causes a red sphere to appear where the target was hit.
 
  • Fraudulence doesn’t get you anywhere.
  • None

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • The strongest sword on the heights.
  • None
  • Combine 2 Linked Sword and a White Stick and White Bat.
  • Produce sparkles particles.
  • Change the swing and hit sound.
  • Change the holding animation.
  • On kill; split the target body and turn their avatar color to gray and make them produce sparkles.
 
  • Combine 2 Linked Sword and Blackiron and Catalyst.
  • Change the swing and hit sound.
  • Change the holding animation.
  • On kill; split the target body and turn their avatar color to black.
 
  • Batter up!
  • Default
  • Combine one of each Batsaber types.
  • Has a rainbow-colored glow.
  • Changes the hit sound effect.
  • Changes the swing sound effect.
  • When in player's hand, it plays an idle lightsaber hum.
  • Has a rainbow-colored trail.
 
  • A fan favorite amongst employees.
  • None
  • Combine 2 Face Melter and 2 Face Cooler.
 
  • 300pp
  • None
  • Plays “FREEDOM DiVE” [METAL†DIMENSIONS when idle.
  • Changes the player's idle animation to the player shredding the guitar.
  • Changes the hit sound effect to a smashing guitar.
    • Adds an extra hit sound, that being an icy crack.
 
 
  • We’re in the endgame now!
  • Combine 3 Diamond Sword.
  • Combine 2 Block Bow.
  • Block Chest
  • Changes the hit sound to a Minecraft hit noise.
  • Change the swing sound.
 
  • *bass*
  • Default when moving
  • Changes the swing sound to the Linked Sword lunge sound.
  • Changes the hit sound to an electronic impact, along with a voice saying "Fish".
  • On kill; explodes the targets body into a pile of fish.
  • Have 2 different inspect animations depending on the user's state.
 
  • For big money earners.
  • Has a faint light-blue glow.
  • Has a light-blue trail effect.
  • Emits lightning particles.
  • Changes the swing and hit sound effects.
  • Causes a light blue sphere to appear where the target was hit.
 
  • Has a faint purple glow.
  • Changes the swing and hit sound effects.
 
  • Has a spinning barrel.
 
  • Geoffery, break out Lucille
  • Custom Idle pose.
 
  • Mark of the survivor.
  • Has a faint green glow.
  • Has a green fiery trail effect.
  • Emits green fire particles.
  • Changes the swing and hit sound effects.
 
  • Batter up!
  • Default
  • Has a faint green glow.
  • Changes the hit sound effect.
 
  • A weapon used by ancient tundra cavemen. This could be you, too.
  • Default
  • Has a faint blue glow.
  • Changes the hit sound to glass shattering.
 
  • Batter up!
  • Default
  • N/A
 
  • Not very floaty. Hits too hard.
  • Default
  • Changes the swing sound effect.
  • Changes the hit sound to a toy squeaking.
 
  • "We must OFF these raytrax" -Mr. OFF"
  • Default
  • Changes the hit sound.
  • Hitting a target will cause their body to flash red with a crossed circle appearing on top of them
 
  • Batter up!
  • Default
  • Has a faint green glow.
  • Emits particles and has a cloudy, green aura of nebulas.
  • Changes the hit sound effect.
  • On hit; Create a black hole on the target.
  • On kill; Absorb the target body into a black hole, while playing a loud, distorted tone.
 
  • Batter up!
  • Default
  • Has a faint red glow.
  • Emits particles and has a cloudy, red aura of nebulas.
  • Changes the hit sound effect.
  • On hit; Create a black hole on the target.
  • On kill; Absorb the target body into a black hole, while playing a loud, distorted tone.
 
  • Batter up!
  • Default
  • Has a faint purple glow.
  • Emits particles and has a cloudy, purple aura of nebulas.
  • Changes the hit sound effect.
  • On hit; Create a black hole on the target.
  • On kill; Absorb the target body into a black hole, while playing a loud, distorted tone.
 
  • Batter up!
  • None

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • bro
  • Default
  • Combine 1 Stick and 1 White Bat.
  • N/A
 
  • Do you like my sword sword sword my diamond sword sword
  • Changes the hit sound to a Minecraft hit noise.
  • Change the swing sound.
 
  • Batter up!
  • Default
  • Briefly sets the target's body on fire upon being hit.
  • Burns the target's body to a crisp upon being killed.
  • Changes the hit sound.
  • Causes a small orange sphere to appear where the target was hit.
 
  • Good roll, man!
  • Default
  • Glows a faint green.
  • Leaves a green trail.
  • Outlines the target's body in green upon being hit.
  • Changes the hit sound.
 
  • That looks hurt!
  • None
  • Custom idle animation.
  • Change the hit sound.
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • N/A
 

Designed by cosmeisence.

  • An interesting anomaly.
  • Default
  • Glows a faint blue.
  • Emits ghost particles.
 

Designed by Leiikao.

  • Would you call this a bat bat?
  • Default
  • Glows a faint purple.
  • Emits bat particles.
 
  • Stolen from a castle.
  • Default
  • Changed swing sound
  • Changed hit sound
 
  • N/A
 
  • Glaggle Hit
  • Default
  • Changes the hit sound to an high pitched scream.
  • Plays a kill sound.
 
  • Glows a bright blue.
  • Leaves a blue trail.
  • Outlines the target's body in blue upon being hit.
  • Body fades with blue outlines upon death effect.
  • Changes hit and swing sound.
  • When in player's hand, it plays an idle lightsaber hum.
  • Change the idle animation.
 
  • You forgot to collect 1 money dude im votekicking
  • Default
  • Glows a bright red.
  • Leaves a red trail.
  • Outlines the target's body in red upon being hit.
  • Body fades with red outlines upon death effect.
  • Changes hit and swing sound.
  • When in player's hand, it plays an idle lightsaber hum.
  • Change the idle animation.
 
  • You forgot to collect 1 money dude im votekicking
  • Default
  • Glows a bright green.
  • Leaves a green trail.
  • Oulines the target's body in green upon being hit.
  • Body fades with green outlines upon death effect.
  • Changes hit and swing sound.
 
  • The perfect spoon to get some ice cream from your friend.
  • None
  • Plays a voice clip of King Bach's friend saying "Only a spoonful!" upon being equipped.
  • Changes the idle animation.
  • Changes the swing sound.
  • Changes the swing sound to a more metallic hit.

|-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • yeah
  • Default
  • Combine all of the Colored Bats.
  • Changes the hit and swing sound to Terraria's hurt and weapon swinging sounds, respectively.
  • Plays Terraria's death sound upon final hit on a target.
 
  • Changes the hit sound to a Minecraft hit noise.
  • Change the swing sound.
 
  • Batter up!
  • Default
  • 1/26 or 3.85% chance of obtaining upon crafting for a rare skin.
  • N/A
 
  • Batter up!
  • Default
  • N/A
 

Designed by Vinetive.

  • Stolen from an evil house.
  • Default
  • N/A
 
  • The sun rises.
  • Default
  • Changes hit sound.
 
  • Batter up!
  • Changes the hit sound to the headshot sound from Counter-Strike: Global Offensive.
 
  • This is delicious.
  • Default
  • N/A
 

Designed by H00PII.

  • Yum
  • Default
  • N/A
 
  • 我喜欢猫
  • Default
  • N/A
 
  • So retro
  • Changes the swing and hit sound to that of the Linked Sword.
  • Causes a slicing effect to appear where the target was hit.
 
  • Dodge bullets with these!
  • Default
  • Leaves behind a black and green particle trail.
  • Changes the swing and hit sound.
 
  • Reduces the frame rate of the animations.
  • Leaves behind a black and purple particle trail.
  • Changes the swing sound.
  • Changes the hit sound to the Microsoft Windows XP Error noise.
  • Upon death, target will turn into a floating tab, which will be prompty deleted by a computer mouse clicking the "Delete" button on said tab.
 
  • Running an amazing circus!
  • None
  • Change the idle.
 
  • WHY IS IT NAILED
  • Default
  • Changes the hit sound to an high pitched scream.
  • Plays a kill sound.
 
  • The sun sets.
  • Default
  • Changes hit sound.
 
  • The moon peaks.
  • Default
  • Changes hit sound.
 
  • Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "Yum!" sound effect.

|-|Uncommon=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • N/A
 
  • N/A
 
  • N/A
 
  • A simple tool for a simple crafter!
  • Changes the hit sound to a Minecraft hit noise.
  • Change the swing sound.
 
  • "This is my 55th…"
  • Default
  • Changes the hit sound to a more metallic hit.
 
  • This Bat Has Very Many Friends
  • Default
  • Plays a kill sound.
 
  • This Bat Is So So Sad
  • Default
  • Plays a kill sound.
 
  • Delicious
  • Default
  • N/A
 
  • Neon Tryhard Scout
  • Default
  • N/A
 
  • N/A
 
  • N/A
 
  • Batter up!
  • Default
  • N/A
 
  • N/A
 
  • What a scam…
  • Default
  • Explodes glowing sticky notes upon hitting a target.
 
  • Changes the hit sound.
  • Outline the player character.
 
  • Batter up!
  • Default
  • N/A
 
  • For jungle combatants!
  • Default
  • N/A

|-|Common=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • Causes a orange sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Causes a cyan sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Causes a pink sphere to appear where the target was hit.
 
  • Causes a yellow sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Causes a blue sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Causes a red sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Causes a green sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Causes a white sphere to appear where the target was hit.
 
  • Changes the hit sound.
  • Have 2 different inspect animations depending on the user's state.
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • N/A
 
  • N/A

</tabber>

Trivia

  • "我喜欢猫" translates to "I like cats" in English.
|-|Bottle=
This weapon does not have any skins.. yet.
|-|Brick=



As of V3.3, there are currently 17 Brick skins within the game.

<tabber> |-|Unobtainable=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Too hard to even eat!
  • None
  • Changes projectile model to a burrito.
 
  • This would be my reaction.
  • None
  • Developer only.
  • Changes the projectile model to a golden skull.
  • Changes the hit sound to a voice clip saying "Bone head".

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • You know where these come from.
  • None
  • Entering a super special code.
  • Changes the idle animation to show the player in the Baller pose, a character from Boss Fighting Stages.
  • Changes the running animation.
  • Changes the hit sound to a dodgeball sfx.
  • Changes the projectile model to a red dodgeball.
 
  • Brick’em
  • None
  • Changes the idle and throw animation to fit a bow being shot.
  • Changes the throwing sound.
  • Changes the projectile model to a minecraft arrow.
 
  • Brick’em
  • None
  • Changes the idle and throw animation to fit a bow being shot.
  • Changes the throwing sound.
  • Changes the hit sound.
  • Changes the projectile model to an arrow.
 
  • Changes the idle and throw animation to fit a bow being shot.
  • Changes the throwing sound.
  • Changes the hit sound.
  • Changes the projectile model to an arrow.
 
  • This would be my reaction.
  • None
 
  • Ancient spellbook derived from scientists to roam the stages of the underworld.
  • None
  • Changes to hit sound.
  • Causes a orange sphere to appear where the target was hit.
  • Changes the projectile model to a trailing, glowing yellow orb.

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • This would be my reaction.
  • None
  • Changes the hit sound to a loud thunk.
  • Changes the projectile model to a chrome skull.
  • Adds a throwing sound, playing the Bad to the Bone riff when thrown.
 
  • Plays a low-quality giggle when thrown.
 
  • DON’T step on these.
  • None
  • Changes the projectile model to a red 2x4 LEGO brick.
 
  • As long as you have enough rupees!
  • None
  • Change the hit sound.
  • Explode on hit. The explosion doesn't deal additional damage.
 
  • when you see its round 63 and packed kaijus start flooding the lane
  • None
  • Change the hit sound.
  • Change the idle, walking, running.
  • On kill, pops the dead player.
 
  • Three Actually
  • None
  • Changes the projectile model to a piece of wrapped, colorful candy.
 
  • Treasurey
  • None
  • Changes the projectile model to a random piece of golden treasure.

|-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
 
  • Ouch!
  • None
  • Changes the projectile model to Spiked Ice ball.
  • Leave a cyan trail.
 
  • Yum
  • None
  • Changes the projectile model to Cranberries.
 
  • Santa’s helpers coming to finish the job.
  • None
  • Has a chance to briefly set a target on fire upon hitting them.
  • Changes the projectile model to coal.
 
  • These do more than bricks. Unbreakable, to say the least.
  • None
  • N/A
 
  • 1/26 or 3.85% chance of obtaining upon crafting for a rare skin.
  • N/A

</tabber>

|-|Crowbar=



As of V3.3, there are currently 1 Crowbar skin within the game.

<tabber> |-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Freeman?
  • None
  • Changes the hit sound to sound more like a metal pipe.
  • Change the hold animation.

</tabber>

|-|Katana=



As of V3.3, there are currently 14 Katana skins within the game.

<tabber> |-|Exclusive=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • サムライソード
  • N/A

|-|Unobtainable=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Not currently obtainable by any means.
  • Removes the Katana's third swing.
  • Removes the Katana's dash passive.
  • Adds two more katanas to the player, one in the left hand and one in the mouth.
    • The Katana in the left hand resembles the Golden Katana, while the Katana in the mouth resembles the legendary Jonin katana skin.

|-|Exotic=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Holy laminax is that vergil
  • Combine Chthonian and Excelsus and Agony Knife and Cosmic Dust.
  • Modify the swing sounds.
  • When crafted plays a special animation for the crafter and others on the server hear the sound cue.
  • By default uses sheath for first two attacks, draws sword for final attack.
  • Changes idle, walk, run, and attack animations.
  • Mirage Edge uses default Katana animations.
  • First weapon with three different swing animations based on the drawn weapon.
  • First weapon skin to have 2 idle inspect animation and sound effects for one of them.
  • When equipped, dealing damage to another player will cause a menu to appear that displays the current user input and a current "score" to the player ranking from EX (800), IN (600), S (410), A (270), B (180), C (110), and D (50). This score will drop exponentially if you haven't hit a player.
    • After activating that menu a song will be emitted from the player, damaging any player increases score; killing does not.
      • Reaching a rank higher than D will put the rank above your head to show to the other players.
        • There's 5 possible announcers: Kuriott, Demoman, Brainrot, Postal Dude, and one unknown announcer.
          • Each announcer has unique voice lines for ranks.
  • On kill; It creates a sphere of blue slashes around the targeted player.

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Combine one of each Nebula skins.
  • Glows in the colors of the galaxy.
 
  • A more justified sword for a samurai.
  • Default
 
  • サムライソード
  • Default
  • Glows a faint, light blue.
 
  • サムライソード
  • Default
  • Changes the hit and swing sound effects.
 
  • A sword forged from… you guessed it, toxic waste
  • Default
  • Glows a radioactive green.
 
  • Samurai Sword
  • Default
 
  • For God so loved the world, that He gave His one and only son. That who ever believes in Him shall not perish, but have eternal life.

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Samurai Sword
  • Default
  • Combine 5 Linked Sword.
  • Change the swing and hit sound.
  • On kill; split the target body.
 
  • Samurai Sword
  • Default
  • N/A
 
  • N/A

|-|Uncommon=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • A sword for amateurs.
  • Default
  • Change the Swing and hit sound.

</tabber>

Trivia

  • "サムライソード" translates to "Samurai Sword" in English.
|-|Knife=



As of V3.3, there are currently 51 Knife skins within the game.

<tabber> |-|Exclusive=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • thanks
  • Default

|-|Unobtainable=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Stab stab.
  • Default
  • Join the game after the February 2022 Temporary Roblox Outage.
  • Turns the target into a pile of burritos on death.

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • The height's coldest dagger.
  • Default
  • Combine 2 Linked Sword and Face Cooler.
  • On kill; split the target body and turn their avatar color to cyan.
 
  • Stab stab.
  • Default
  • Glows a faint, light blue.
 
  • Changes the hit and swing sound effects.
 
  • A knife featuring the embodied pain of a cosmic being. Throw it away?
  • Default
  • N/A

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Sharp and tasty!
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Space?!
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • N/A
 
  • N/A
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • N/A
  • Default
  • N/A
 
  • Stab stab.
  • None
  • Emits purple particles.
  • Creates a purple trail when swung and thrown.

|-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Very cleaver. Sorry.
  • Default
  • N/A
 
  • steak
  • Default
  • N/A
 
  • File:Combat Knife.png
  • It’s weird how nice this is compared to our other industrial knife models.
  • Default
  • N/A
 
  • Glaggle Stab
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • install source
  • Default
  • Changes the swing sound.
  • Changes the hit sound to the Microsoft Windows XP Error noise.
  • Upon death, target will turn into a floating tab, which will be promptly deleted by a computer mouse clicking the "Delete" button on said tab.
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "Yum!" sound effect.
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Upon death, turns the target's body into a pile of Robux and plays the "Ka ching!" sound effect.

|-|Uncommon=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Very cleaver.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A

|-|Common=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • So retro
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • N/A
 
  • Does not actually include fireworks.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • This is dangerous alright..
  • Kills the player instantly if inspected.
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • N/A
 
  • Stab stab.
  • Default
  • N/A

</tabber>

|-|Long Pipe=



As of V3.3, there are currently 34 Long Pipe skins within the game.

<tabber> |-|Exotic=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Puts the long in long pipe.

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • 🦅🦅🦅🦅🦅🦅
  • Entering a secret code or answering 12 answers correctly on an American history quiz.
  • One of the first skins to have an animated model.
  • Changes the hit sound to that of a gunshot.
  • Changes the holding animation.
  • Causes a red, blue or white sphere to appear where the target was hit.
  • On kill; The target explodes as a loud eagle screech plays.
 
  • Puts the long in long pipe.
  • None
  • Combine Raptor's Claw and Eagle's Talon and Raven's Beak.
  • Changes swing and hit sound.
  • Change the holding animation.
 

Designed by Alexis_n0tF0und.

  • You're telling me it's got two on me now?!
 
  • Puts the long in long pipe.
  • Default
  • Change the swing and hit sound.
 
  • What
  • Default
  • Changes the hit and swing sound effects.
 
  • Glows a faint light blue.
  • Changes the hit and swing sound effects.
 
  • Damn it griffith
  • None
  • Changes swing and hit sound.
  • Change the idle.
 
  • Stained, Brutal Calamity.
  • Default
 
  • Glaggle Hit
  • Default
  • Changes the hit sound to an high-pitched scream.
  • Plays a kill sound.
 
  • Okay. Seriously? You shouldn’t even be carrying this.
  • None
 
  • Change the swing and hit sound.
  • Have 2 different inspect animations depending on the user's state.
 
  • Driving local nevadans mad since 2002
  • Default
 
  • Glows a faint green, has an eye glare and leaves a trail behind it.
  • Changes the hit sound effect.

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • When you walk away
  • None
 
  • Combine 2 Linked Sword and Scorch.
  • Change the swing and hit sound.
  • Change the holding animation.
  • On kill; split the target body, turn the avatar body color to red and emits fire particles.
 
  • Combine 2 Linked Sword and Overseen.
  • Change the swing and hit sound.
  • Change the holding animation.
  • On kill; split the target body, turn the avatar body color to green.
 
  • Let’s play hockey!
  • Default
  • Changes the hit and swing sound effects.
 

Designed by FadedLopo.

  • Puts the long in long pipe.
  • Default
  • N/A
 
  • Puts the long in long pipe.
  • Default
  • Glows a faint magma color.
  • Briefly sets the target's body on fire upon being hit.
  • Burns the target's body to a crisp upon being killed.
 
  • Puts the long in long pipe.
  • Default
  • Changes swing and hit sound.
 
  • Puts the long in long pipe.
  • Default
  • Changes swing and hit sound.
 
  • Puts the long in long pipe.
  • Default
  • Changes swing and hit sound.
 
  • Puts the long in long pipe.
  • Default
  • Changes swing and hit sound.

|-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
 
  • N/A
 
*
  • This is a flood light.
  • Default
  • Changes the hit and swing sound effects.

|-|Uncommon=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • i remember your genocides
  • Default
  • Changes the swing and hit sounds.
  • Killed opponents turn into a floating heart that shatters after a few seconds
  • Cycles through 3 different colors by pressing the R key.
  • Red behaves as normal.
  • Orange makes the weapon unable to hit moving targets.
  • Blue makes the weapon unable to hit stationary targets.
 
  • A cautionary tale.
  • Default
  • Changes swing and hit sound to be more metallic.
 
  • A sign telling you to yield.
  • Default
  • Changes swing and hit sound to be more metallic.
 
  • It’s a sign telling you to GO. need I say more?
  • Default
  • Changes swing and hit sound to be more metallic.
 
  • A sign personally picked off from the surface. Seem to have replicas?
  • Default
  • Changes swing and hit sound to be more metallic.
 
  • A long pipe wrapped with smileys.
  • Default
  • Plays the kill sound.

|-|Common=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • The power of the Curse lies in your hands.
  • None
  • Glows a faint magenta.
  • Changes the hit and swing sound effects.
  • Changes the holding animation.
  • Has a unique block animation.
 
  • Guys. They aren't the same thing.
  • Default
  • Randomly obtained from common rarity recrafting
  • Changes the model to the old Scythe model from before it was replaced.

</tabber>

Patriot's Pride Event

The Patriot's Pride required players to complete a series of tasks to receive the skin. Users had to be in a US server region in order to participate in the event.

Firstly, players would have to interact with a flag of the United States that prompted them to "Stand." Interacting with the flag would cause the player to hold their right arm over their heart while "The Star-Spangled Banner" played in the background. Once the song was finished, players would then have to achieve a 5-streak to get a clipboard. This clipboard, upon being equipped, would display 12 questions about American history. Once completed, the player would simply have to drop the clipboard into the cardboard box just outside of Bandit's Shop.

If all 12 questions were correct, the text "American Skin Given" or "You Got It Man" would appear, immediately adding Patriot's Pride to the player's inventory. If not, the text "Answers Incorrect" or "This Aint Right" would display instead and the player would have to retake the quiz.

The correct answers for the quiz are as follows: 13, Boston Massacre, France, Thurgood Marshall, Articles of Confederation, 1783, George Washington, Liberty, Thomas Jefferson, Pearl Harbor, 1865, Texas.

The American history quiz, with the correct answers.
|-|Machete=



As of V3.3, there are currently 21 Machete skins within the game. <tabber> |-|Exclusive=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Cuts through brush and bone alike.
  • Default
  • Change the blade color depending on the current event occurring.
 
  • Cuts through brush and bone alike.
  • Default
  • Glows a faint green.
  • Leaves behind a green trail.
  • Outlines the target's body in green upon being hit.
  • Body fades with green outlines upon death effect.
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Cuts through brush and bone alike.
  • Default
  • Glows a faint, light blue.
 
  • Cuts through brush and bone alike.
  • Default
  • Changes the hit and swing sound effects.
 
  • A fatal mistake!
 
  • the Moon seems to be Projecting light as if the Library was Ruined from a Corporative Lobotomy
  • Default
  • Plays Red Mist.
  • Changes swing and hit sound.
  • Upon kill, turns the target's body into a red mist.
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Combine 2 Linked Sword and Cloud Knife.
  • On kill; splits the target body and throws the body parts in the direction the dead player was looking.
 
  • Professional, and strange.
  • Default
  • Combine Frying Pan and Goldify.
  • Changes swing and hit sound.
  • On kill; goldify the target.
 
  • Cuts through brush and bone alike.
  • Default
  • Briefly sets the target's body on blue fire upon being hit.
  • Burns the target's body to a crisp upon being killed.
 
  • Cuts through brush and bone alike.
  • Default
  • Changes the swing and hit sound.
  • Outlines the player character.
 
  • Cuts through brush and bone alike.
  • Default
  • Changes hit sound.
 
  • Cuts through brush and bone alike.
  • None
 
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Cuts through brush and bone alike.
  • Default
  • N/A
 
  • I'm death. Straight up.
  • Adds an extra machete to the player's left hand, which is purely visual.
 
  • Slices through brush and bone alike.
  • Default
  • Decapitates the target upon death.
 
  • Really annoying to use
  • Default
  • Modify the Swing and Hit sound.
 
  • Changes swing and hit sound.
 
  • Cuts through brush and bone alike.
  • Default
  • Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "Yum!" sound effect.
 
  • Changes the hit sound to that of the TF2 Wrench.
 
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • 🐟
  • Default
  • N/A
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Cuts through brush and bone alike.
  • Default
  • Changes swing and hit sound.

</tabber>




As of V3.3.1, there are currently 9 Sledgehammer skins within the game. <tabber>

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • That's gotta be crazy cold to hold...
  • None
  • Changes the hit sound to be more icy.
  • Have snowflakes and ice fog as effects around the weapon.
  • Leave a cyan trail.
  • Ice the target upon death.
 
  • This bad boy is pretty quiet.
  • None
  • Changes the hit sound to be more squeaky.
  • Equips the target with clown accessories upon death.
 
  • This bad boy is pretty heavy.
  • None
  • Changes the hit sound to be more squeaky.
  • Pops confetti and plays the confetti sound on the target upon hit.
 
  • This bad boy is pretty funny.
  • None
  • Changes the hit sound to be more squeaky.
  • Equips the target with clown accessories upon death.
 
  • Changes the hit sound to be more squeaky.
  • Changes the crit hit sound to an high pitched scream.
 
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Loaded with shotgun slugs.
  • None
  • Change the crit sound.
 
  • This bad boy is pretty blunt.
  • None
  • Change the crit sound.
 

Designed by tuderie.

  • Seems
  • None
  • Change the crit sound.
 
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • This bad boy is pretty blunt.
  • None
  • Changes hit sound to be more metallic.

</tabber>


</tabber>

Raytraxians


<tabber>

As of V3.3.1, Azarue has 2 obtainable skins in-game.

Icon Obtainment Appearance
File:Forget-Me-Not.png

Designed by CelticPikachu567

Azarue adorned with several myosotis flowers on their tail, chest, face, and shoulders, along with the orange details recolored a pale blue, the antennae being noticeably larger, and the facial expression made to look a bit more depressed.

 

Designed by Sn0F7

Azarue with notably darker fur and skeletal patterns covering their body. Their flowers have been replaced by English Yew berries.

Costume Expressions

Forget-Me-Not

Death Berry

Concept Art

As of V3.2, Buck has 4 obtainable skins in-game.

Icon Obtainment Appearance

Designed by leylaidkwhatido

  • Random chance from opening Doors during the 2024 Hallows Eve event.
Buck with dull, purple fur, bright pink tail and neck fluff, candy corn claws and horns, and lollipops coming out of their tail and face.

 

Designed by IsGood_770

Buck designed to look more feral and werewolf-like, having overgrown crystals on their body and wearing a torn up lumberjack outfit.

 
Buck's design prior to the V3.1R update but remade for the modern era. It changes their crystals to purple, gives them a friendlier face, and changes their limb patterns to have more simplistic stripes.

 
File:Snowboarder Buck.png Buck with accesories similar to its Late Winter outfit, similar to Catte, but with the vest colored red, the snowboard colored black, and the googles colored in a red-violet gradient.

Costume Expressions

Candy Trick

Werebuck

Classic Buck

Concept Art


As of V3.2, Catte has 4 obtainable skins in-game.

Icon Obtainment Appearance Effects
File:Pumpkin Spice.png

Designed by Drixiemixy

Catte designed to look like a Pumpkin Spice Latte, with its right ear being covered by whipped cream, caramel, and two cinnamon sticks. Its shoulders, back, and the start of its tail are also drizzled with caramel.

The bucket is recolored to White.
 
File:Scarecrow.png

Designed by yamatoes_lol

Catte wearing a red shirt and blue overalls with scratch marks and rips covering them. The tip of its ears and tail are wrapped by blue bands.

The bucket is a Scarecrow Hat.
 

Designed by acefaux and clovhuh

Catte, but with a tiger-like appearance.

The bucket is recolored to a slightly darker orange.
 
Catte with accesories similar to its V3.1 Late Winter Event outfit, but with the vest colored black and the snowboard colored white.

Costume Expressions

Tiger Catte

Scarecrow

Pumpkin Spice

Concept Art

As of V3.3, Dagoda has 1 obtainable skins in-game.

Icon Obtainment Appearance
File:Basilisk-Icon.png

Designed by KessterD

Dagoda with moss green and dark orange fur, paired with grey, bird-like legs and fluffy wings on their back.

 

Designed by SomeonexDeez

  • 4th of July Exclusive
Dagoda features blue, red, and white fur accompanied with white stars resembling the American flag, it has sharp curved horns pointing upward and red claws.
 

Costume Expressions

Basilisk

Liberal


Concept Art

Icons


As of V3.2, Fed has 1 obtainable skin in-game.

Icon Obtainment Appearance

Designed by Shadow183993

Fed appearing to be hurt and scratched with its right eye "blind."

 

Costume Expressions

Vet Fed

Concept Art

As of V3.3.1, Figs has 2 obtainable skins in-game.

Icon Obtainment Appearance
File:Beetle Figs.png

Designed by FIZZYFIGZ

Figs, but in an appearance similar to a rhinoceros beetle.

 
Figs' design from the v3.1R update.

Costume Expressions

Beetle Figs

Classic Figs

Concept Art


As of V3.3.1, Ghost Fox has 2 obtainable skins in-game.

Icon Obtainment Appearance

Designed by KessterD

Ghost Fox with a more angelic appearance, boasting 4 omnipotent eyes and tails resembling angel wings. They also have glowing yellow particles emitting from their body at all times.

 
Ghost fox dressed up to look like Jonesy from Fortnite.

Costume Expressions

AngelicFox

Concept Art

As of V3.2, Hazzy has 4 obtainable skins in-game.

Icon Obtainment Appearance Effect(s)
  • 1/9 or 11.1% chance of obtaining upon crafting for a legendary skin.
Hazzy, but with pure white fur and jet black details, paired with a grey T-shirt and a "derpy" face.

 
File:Gingerbread.png

Designed by xKirbystar

Hazzy designed to resemble a gingerbread man, with tan colored "fur", frosting-drawn details, and gumdrops in place of their normal stitching. Their ears, tail, and face fluff are also completely flat.

File:Gingerbread full view.png

 

Designed by eve_3I8

Hazzy, but with demon-like details (black horns, black eyes, 2 fangs and claws) and with most of the white details colored black.

Produces flame particles on certain parts of the body.
 

Hazzy in their pre-3.1R design, but with a revamped appearance.

Costume Expressions

Fun Guy

Gingerbread

Demon Hazzy

Classic Hazzy

Concept Art

As of V3.3, Hebi has 1 obtainable skin in-game.

Icon Obtainment Appearance Effect/s

Designed by vinisace

Hebi, but rattlesnake-like, and with red and white details.

File:Hebi rattler full view.png

  • Changes most of the glow to white.
  • Changes the eye glow when at low HP to red.
 

Costume Expressions

Hebi Rattler

Concept Art

As of V3.2, Jammer has 1 obtainable skins in-game.

Icon Obtainment Appearance Effect/s

Designed by leylaidwhatido

Jammer, but dressed in a futuristic "fighter" outfit and wearing Virtual Reality glasses with a "LCD" version of its eyes and brows, of which is static and never changes.

File:VIPVirtualFighterJammer.png

  • Changes the VIP coloration to hot pink.
  • Changes the VIP Diversion music to "JAMS (Virtual Fighter Mix.)".
    • When using Diversion, the glow also flashes white with the kicks.
 

Gallery

Virtual Fighter Jammer

Extra

Concept Art

As of V3.3.1, Kaiju has 5 obtainable skins in-game.

Icon Obtainment Appearance Effect/s
Kaiju's V3.2 model with a large sign stuck in their head. The sign itself shares the same text as the Last Update bat skin.

 
File:Mad Scientist.png

Designed by Muoletta

Kaiju with a burned lab coat and a laser cannon attached to their right arm. Their crystals are orange and they have tubes connecting to their right arm and their back. The orange parts emit an orange glow around them.

  • Recolors the Ion Beam to light orange.
  • Changes the Ion Beam sound effects and charge animation.
 
Kaiju with brown markings, orange eyes, mouth and crystals, and a flaming tail.

Recolors the Ion Beam to light orange.
 
Kaiju with light purple crystals and glowing purple veins on their body. They're also wearing a hefty suit of armor similar to the ones adorned by Phantom Knights.

Recolors the Ion Beam to a blue-to-light-purple gradient.
 
Kaiju in its pre-V3.1R design, with some slight tweaks.

File:Classickaiju full view.png

 
A snowman designed to look like a Kaiju. It has a crudely drawn light blue face, chunks of coal on its torso resembling buttons, a large, thick tail adorned with ice crystals, and two skinny twigs in place of its arms.

Recolors the Ion Beam to white.

Costume Expressions

Mad Scientist

Flaming Kaiju

Knight Kaiju

Classic Kaiju

Snow Kaiju

Concept Art

As of V3.3.1, Lemon Shork has 2 obtainable skins in-game.

Icon Obtainment Appearance
File:Tropical Lemon.png

Designed by Number2

A sun-tanned Lemon Shork with scaley, tropical details around its body wearing a colorful shirt, glasses with star-shaped lenses, rainbow arm wrist bands and an orange lifebuoy.

 
Lemon Shork's design from the V3.1R update.

Costume Expressions

Tropical Lemon

Classic Lemon Shork

Concept Art

As of V3.3, Manic has 2 obtainable skin in-game.

Icon Obtainment Appearance
File:Yeti.png
Manic with pure white fur and cobalt blue highlights. They also have ice crystals coming out of their head, paws, and tail, as well as having a lot more body fur than normal.

 

Designed by Trixx_229

Manic designed to look more like Kaiju, featuring blue crystals, fur, and scales on their skin.

 

Costume Expressions

Yeti


Blue Crystal

Concept Art


As of V3.2, Mocha has 4 obtainable skins in-game.

Icon Obtainment Appearance Effect/s
File:Krampus-icon.png

Designed by KayGlowi

Mocha with dark brown and orange fur, glowing yellow eyes, and large black horns. They also have iron shackles on their wrists and ankles, a red harness covered in golden bells, and a large wooden bucket attached to their back.

Produces sparkling gold particles.
 

Designed by Darseah

Mocha, but with the green details recolored lavender and dressed with grey adventuring armor with lavender details, as its name implies.

Produces violet particles.
 

Mocha's pre-3.1R design, Mochi, with a revamped appearance.

File:MochiFullView.png

 

Designed by Pommycha

Mocha, but with the green details and horns recolored a dark red and its fur color being gray instead of brown.

File:VampireMochaFullView.png

Costume Expressions

Krampus

Violet Vanquisher Mocha

Mochi

Vampire

Concept Art


As of V3.3, Nightcrawler has 1 obtainable costume(s) in-game.

Icon Obtainment Appearance Effects
File:Steamcrawler.png

Designed by ilwlahcwj

Nightcrawler with a steampunk-esque appearance, having leather-brown skin and yellow gear patterns on their chest, along with a brown top hat and vest decorated with several orange gears and clocks.

File:SteamcrawlerFull.png

  • Changes the glow color to yellow.
  • Emits a yellow trail on certain parts.
  • Pummel makes the victim emit yellow smoke.
  • Emits yellow smoke on certain occasions.
  • Pursue's startup adds yellow text to the victim's text, related about dust.
  • Changes the Pursue startup animation.
  • Changes the Pursue sound.
 
Nightcrawler donning military armor and a stun baton, with their patterns being changed to green.

  • Changes the glow color to green.
  • Emits voicelines from the Cloaker from Payday 2 whenever the player sends a message.
 
Nightcrawler's design from before the v3.3.1 update, with slight tweaks.

Gallery

Steamcrawler

Expressions

Extra

Cloaker

Extra

Classic Crawler

Concept Art

As of V3.3, Nuclear Rabbit has 1 obtainable skins in-game.

Icon Obtainment Appearance

Designed by suyapuya

Nuclear Rabbit covered in scars, stitches, and missing body parts, with the entire right side of their body being replaced by a greenish-blue body with blue rings and teal crystals, and their left leg and right ear being made of slime.

 

Costume Expressions

Franken Bunny

Concept Art

As of V3.2, Partyena has 1 obtainable skins in-game.

Icon Obtainment Appearance
Partyena, but made to be mime-like with black, indigo, and light green colored details and spirals for its cheek markings.

File:Mime Full View.png

 

Costume Expressions

Mime

As of V3.2, Pseudo Shork has 1 obtainable skins in-game.

Icon Obtainment Appearance Effect/s
Kawaii Shork, but with a revamped design.

Removes the glow.
 

Costume Expressions

Classic Kawaii Shork


As of V3.3, Saturn has 2 obtainable skins in-game.

Icon Obtainment Appearance Effects

  • Exclusive to Laminax Staff.
Saturn but tinted bright red, implied to be covered in Red40.

File:Red40Full.png

 
File:Venus Saturn.png

Designed by XxicemelonchanxX

Saturn covered in teal ribbons and gold plating, with a golden halo above their head. Their body is also decorated with shooting star patterns, with one large star on their left eye.

  • Changes the glow color to yellow.
  • Changes the Ring color to yellow.
 

Designed by Dark_FireWolfy

Saturn changed to be a husky instead of a dalmatian. They have cream white fur with black accents, a short, curled up tail, two spiky ears on their head, and a green scarf wrapped around their neck. Their eyes notably have heterochromia, with one green eye and one brown eye.

  • Changes the Ring color to yellow.

Costume Expressions

Venus Saturn

Husky

Concept Art

As of V3.3, Shade has 1 obtainable skins in-game.

Icon Obtainment Appearance
File:Fashionista.png

Designed by KessterD

Shade sporting a pine green jacket and dark purple jeans, topped with golden chains on their waist and an eccentric mowhawk.

 

Concept Art

As of V3.3, Sinox has 2 obtainable skins in-game.

Icon Obtainment Appearance Effect(s)
File:Potion.png

Designed by KessterD

Sinox with a translucent, glass-like body with pockets of purple liquid and greyish bands defining its torso, legs, and feet. Cyan flames mixed with purple particles stream from its face and tail, the latter capped with a greenish cork.

 
File:Alien.png

Designed by eve_3I8

Sinox designed to look more alien-like, sporting two sets of ears, two tails, two pairs of eyes, yellow space-themed markings all over their body, and bright yellow sparkles.

Changes the glow color to yellow.

Costume Expressions

Alien

Potion

Concept Art


As of V3.3.1, Sprinklekit has 4 obtainable skins in-game.

Icon Obtainment Appearance Effects
Sprinklekit with its upper half frosted Chocolate, along with colorful sprinkles around the upper half and a colorful candle on the ice cream on their back.

 
Sprinklekit with its upper half frosted Vanilla, along with colorful sprinkles around the upper half and a colorful candle on the ice cream on their back.

 

Designed by KessterD

Sprinklekit with orange fur and bone patterns on their chest, as well as their head and upper body covered in chocolate. Their tail is replaced by a candy apple with skull patterns and a large wooden stick coming out of the top.

Overrides all Sprinklekit flavors.
 
Sprinklekit with toasted fur and chocolate fudge on their head, left paw, and right leg. The ice cream on their back is topped with a graham cracker and a bar of chocolate, and their left ear has been replaced by a chocolate bar.

Overrides all Sprinklekit flavors.

Costume Expressions

Poison Applekit

Smoreskit

Concept Art

As of V3.2, Toxic Rabbit has 1 obtainable skin in-game.

Icon Obtainment Appearance

Designed by n1k_y

Toxic Rabbit, but wearing glasses, a brown bow tie, a white long-sleeved shirt with black stripes, and black pants with white shoes.

 

Concept Art

As of V3.3, Wisp has 1 obtainable skins in-game.

Icon Obtainment Appearance
Wisp's model before the V3.3.1HW update.

 

Costume Expressions

Classic Wisp

As of V3.3.1, Witchbrew has 1 obtainable skin in-game.

Icon Obtainment Appearance Effects

Designed by UnaSnake

Witchbrew designed to look like the Body Swap Potion Roblox tool. The red side is more rounded and cheerful, while the blue side is more sharp and distressed.

Changes the double jump particles to blue and red triangles.
 

Costume Expressions

Swapbrew

Concept Art

</tabber>