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User:Cellocheryl/Skins

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Large Page

The content of this long and can cause your system to slow down.
Proceed with caution.

Overview

im making this so i dont have to switch pages everytime i need to see skins.
also ignore the overview tab, since its using the original page

Tabs

<tabber> |-|Bat=



As of V3.3, there are currently 102 Bat skins within the game. <tabber> |-|Exclusive=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Briefly sets the target on fire upon being hit. The fire does not deal additional damage.
  • Burns the target's body to a crisp upon killing the target.
  • Changes the hit sound effect.
  • Causes a small orange sphere to appear where the target was hit.
 
  • Has a faint amber glow.
  • Has a fire trail effect.
  • Emits fire particles.
  • Changes the swing and hit sound.
  • Causes a yellow sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Glows a rainbow pattern.
  • Creates a hit sphere the same color as the bat when hit occured.
 
  • Winter is coming.
  • Default
  • Traps the target's body in a block of ice upon killing the target. The block of ice shatters after a few seconds.
  • Changes the hit sound effect to glass shattering.
  • Causes a light blue sphere to appear where the target was hit.
 
  • Spawns several nail particles upon hitting a target. The nail particles will not deal additional damage.

|-|Unobtainable=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • It broke again?!
  • Default
  • Upon death, turns the target's body into a pile of burritos and plays the Turkey Leg "Yum!" sound effect.
  • Changes the hit sound effect to glass shattering.
 
  • Only for contributors! Never seems to be used.
  • Has a faint rainbow-colored glow.
  • Has a rainbow trail effect.
  • Has a sparkling particle effect.
  • Changes the swing and hit sound effects.
 
  • Idc
  • Default
  • Exclusive to Wiki Contributors only.
  • Spawns one small shockwave and one big shockwave after hitting a target.
  • Changes the swing sound effect to Raytraxians' Grab and Attack swinging sounds
  • Changes the hit sound effects to metal pipe.
  • Changes the stun animation to the Taser stun animation.
  • Has an icon that looks nothing like the actual skin.
  • Is an image rather than a 3D model.
  • Contains text.
  • Sell for negative credits.
 
  • Exclusive to Developers.
  • Change the swing and hit sound.
  • Is comically large.
  • Has a different hitbox.
 
  • Update in...
  • Custom idle animation.
  • The number on the sign update dynamically.
  • Can be placed down by pressing "P".
    • Upon activating the animation the player will slowdown significantly along side a message saying "You placed your rebellious sign down."
    • If there's 10 placed sign on the map, the message will instead say "I feel like there are way too many signs already...".

|-|Exotic=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Combine 2 Clown Hammers and 1 Chocolate Reign.
  • Plays "Pareidolia" (Instrumental) - Shangri-La when idle.
    • Has a very small chance of playing the same song but with vocals.
  • Changes the player's idle animation to the player levitating while strumming the guitar.
  • Adds a trailing yellow fog and swirl effect to the guitar.
  • Turns the target's body into a ghost that fades while floating upwards upon killing the target.
  • Changes the hit sound to a guitar smashing.
  • Causes a yellow sphere to appear where the target was hit.
 
  • Combine 1 Chocolate Reign and 1 Scorch and 1 Molten Sword.
  • Plays "Coming Home" (Instrumental) - Moon when idle.
    • Has a very small chance of playing the same song but with vocals.
  • Changes the idle animation to have the player levitating while strumming the guitar.
  • Adds a trailing red fog and swirl effect to the guitar.
  • Burns the target's body into a crisp descending into the ground upon death.
  • Changes the hit sound to a guitar smashing.
  • Causes a red sphere to appear where the target was hit.
 
  • Fraudulence doesn’t get you anywhere.
  • None

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • The strongest sword on the heights.
  • None
  • Combine 2 Linked Sword and a White Stick and White Bat.
  • Produce sparkles particles.
  • Change the swing and hit sound.
  • Change the holding animation.
  • On kill; split the target body and turn their avatar color to gray and make them produce sparkles.
 
  • Combine 2 Linked Sword and Blackiron and Catalyst.
  • Change the swing and hit sound.
  • Change the holding animation.
  • On kill; split the target body and turn their avatar color to black.
 
  • Batter up!
  • Default
  • Combine one of each Batsaber types.
  • Has a rainbow-colored glow.
  • Changes the hit sound effect.
  • Changes the swing sound effect.
  • When in player's hand, it plays an idle lightsaber hum.
  • Has a rainbow-colored trail.
 
  • A fan favorite amongst employees.
  • None
  • Combine 2 Face Melter and 2 Face Cooler.
 
  • 300pp
  • None
  • Plays “FREEDOM DiVE” [METAL†DIMENSIONS when idle.
  • Changes the player's idle animation to the player shredding the guitar.
  • Changes the hit sound effect to a smashing guitar.
    • Adds an extra hit sound, that being an icy crack.
 
 
  • We’re in the endgame now!
  • Combine 3 Diamond Sword.
  • Combine 2 Block Bow.
  • Block Chest
  • Changes the hit sound to a Minecraft hit noise.
  • Change the swing sound.
 
  • *bass*
  • Default when moving
  • Changes the swing sound to the Linked Sword lunge sound.
  • Changes the hit sound to an electronic impact, along with a voice saying "Fish".
  • On kill; explodes the targets body into a pile of fish.
  • Have 2 different inspect animations depending on the user's state.
 
  • For big money earners.
  • Has a faint light-blue glow.
  • Has a light-blue trail effect.
  • Emits lightning particles.
  • Changes the swing and hit sound effects.
  • Causes a light blue sphere to appear where the target was hit.
 
  • Has a faint purple glow.
  • Changes the swing and hit sound effects.
 
  • Has a spinning barrel.
 
  • Geoffery, break out Lucille
  • Custom Idle pose.
 
  • Mark of the survivor.
  • Has a faint green glow.
  • Has a green fiery trail effect.
  • Emits green fire particles.
  • Changes the swing and hit sound effects.
 
  • Batter up!
  • Default
  • Has a faint green glow.
  • Changes the hit sound effect.
 
  • A weapon used by ancient tundra cavemen. This could be you, too.
  • Default
  • Has a faint blue glow.
  • Changes the hit sound to glass shattering.
 
  • Batter up!
  • Default
  • N/A
 
  • Not very floaty. Hits too hard.
  • Default
  • Changes the swing sound effect.
  • Changes the hit sound to a toy squeaking.
 
  • "We must OFF these raytrax" -Mr. OFF"
  • Default
  • Changes the hit sound.
  • Hitting a target will cause their body to flash red with a crossed circle appearing on top of them
 
  • Batter up!
  • Default
  • Has a faint green glow.
  • Emits particles and has a cloudy, green aura of nebulas.
  • Changes the hit sound effect.
  • On hit; Create a black hole on the target.
  • On kill; Absorb the target body into a black hole, while playing a loud, distorted tone.
 
  • Batter up!
  • Default
  • Has a faint red glow.
  • Emits particles and has a cloudy, red aura of nebulas.
  • Changes the hit sound effect.
  • On hit; Create a black hole on the target.
  • On kill; Absorb the target body into a black hole, while playing a loud, distorted tone.
 
  • Batter up!
  • Default
  • Has a faint purple glow.
  • Emits particles and has a cloudy, purple aura of nebulas.
  • Changes the hit sound effect.
  • On hit; Create a black hole on the target.
  • On kill; Absorb the target body into a black hole, while playing a loud, distorted tone.
 
  • Batter up!
  • None

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • bro
  • Default
  • Combine 1 Stick and 1 White Bat.
  • N/A
 
  • Do you like my sword sword sword my diamond sword sword
  • Changes the hit sound to a Minecraft hit noise.
  • Change the swing sound.
 
  • Batter up!
  • Default
  • Briefly sets the target's body on fire upon being hit.
  • Burns the target's body to a crisp upon being killed.
  • Changes the hit sound.
  • Causes a small orange sphere to appear where the target was hit.
 
  • Good roll, man!
  • Default
  • Glows a faint green.
  • Leaves a green trail.
  • Outlines the target's body in green upon being hit.
  • Changes the hit sound.
 
  • That looks hurt!
  • None
  • Custom idle animation.
  • Change the hit sound.
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • N/A
 

Designed by cosmeisence.

  • An interesting anomaly.
  • Default
  • Glows a faint blue.
  • Emits ghost particles.
 

Designed by Leiikao.

  • Would you call this a bat bat?
  • Default
  • Glows a faint purple.
  • Emits bat particles.
 
  • Stolen from a castle.
  • Default
  • Changed swing sound
  • Changed hit sound
 
  • N/A
 
  • Glaggle Hit
  • Default
  • Changes the hit sound to an high pitched scream.
  • Plays a kill sound.
 
  • Glows a bright blue.
  • Leaves a blue trail.
  • Outlines the target's body in blue upon being hit.
  • Body fades with blue outlines upon death effect.
  • Changes hit and swing sound.
  • When in player's hand, it plays an idle lightsaber hum.
  • Change the idle animation.
 
  • You forgot to collect 1 money dude im votekicking
  • Default
  • Glows a bright red.
  • Leaves a red trail.
  • Outlines the target's body in red upon being hit.
  • Body fades with red outlines upon death effect.
  • Changes hit and swing sound.
  • When in player's hand, it plays an idle lightsaber hum.
  • Change the idle animation.
 
  • You forgot to collect 1 money dude im votekicking
  • Default
  • Glows a bright green.
  • Leaves a green trail.
  • Oulines the target's body in green upon being hit.
  • Body fades with green outlines upon death effect.
  • Changes hit and swing sound.
 
  • The perfect spoon to get some ice cream from your friend.
  • None
  • Plays a voice clip of King Bach's friend saying "Only a spoonful!" upon being equipped.
  • Changes the idle animation.
  • Changes the swing sound.
  • Changes the swing sound to a more metallic hit.

|-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • yeah
  • Default
  • Combine all of the Colored Bats.
  • Changes the hit and swing sound to Terraria's hurt and weapon swinging sounds, respectively.
  • Plays Terraria's death sound upon final hit on a target.
 
  • Changes the hit sound to a Minecraft hit noise.
  • Change the swing sound.
 
  • Batter up!
  • Default
  • 1/26 or 3.85% chance of obtaining upon crafting for a rare skin.
  • N/A
 
  • Batter up!
  • Default
  • N/A
 

Designed by Vinetive.

  • Stolen from an evil house.
  • Default
  • N/A
 
  • The sun rises.
  • Default
  • Changes hit sound.
 
  • Batter up!
  • Changes the hit sound to the headshot sound from Counter-Strike: Global Offensive.
 
  • This is delicious.
  • Default
  • N/A
 

Designed by H00PII.

  • Yum
  • Default
  • N/A
 
  • 我喜欢猫
  • Default
  • N/A
 
  • So retro
  • Changes the swing and hit sound to that of the Linked Sword.
  • Causes a slicing effect to appear where the target was hit.
 
  • Dodge bullets with these!
  • Default
  • Leaves behind a black and green particle trail.
  • Changes the swing and hit sound.
 
  • Reduces the frame rate of the animations.
  • Leaves behind a black and purple particle trail.
  • Changes the swing sound.
  • Changes the hit sound to the Microsoft Windows XP Error noise.
  • Upon death, target will turn into a floating tab, which will be prompty deleted by a computer mouse clicking the "Delete" button on said tab.
 
  • Running an amazing circus!
  • None
  • Change the idle.
 
  • WHY IS IT NAILED
  • Default
  • Changes the hit sound to an high pitched scream.
  • Plays a kill sound.
 
  • The sun sets.
  • Default
  • Changes hit sound.
 
  • The moon peaks.
  • Default
  • Changes hit sound.
 
  • Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "Yum!" sound effect.

|-|Uncommon=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • N/A
 
  • N/A
 
  • N/A
 
  • A simple tool for a simple crafter!
  • Changes the hit sound to a Minecraft hit noise.
  • Change the swing sound.
 
  • "This is my 55th…"
  • Default
  • Changes the hit sound to a more metallic hit.
 
  • This Bat Has Very Many Friends
  • Default
  • Plays a kill sound.
 
  • This Bat Is So So Sad
  • Default
  • Plays a kill sound.
 
  • Delicious
  • Default
  • N/A
 
  • Neon Tryhard Scout
  • Default
  • N/A
 
  • N/A
 
  • N/A
 
  • Batter up!
  • Default
  • N/A
 
  • N/A
 
  • What a scam…
  • Default
  • Explodes glowing sticky notes upon hitting a target.
 
  • Changes the hit sound.
  • Outline the player character.
 
  • Batter up!
  • Default
  • N/A
 
  • For jungle combatants!
  • Default
  • N/A

|-|Common=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • Causes a orange sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Causes a cyan sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Causes a pink sphere to appear where the target was hit.
 
  • Causes a yellow sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Causes a blue sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Causes a red sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Causes a green sphere to appear where the target was hit.
 
  • Batter up!
  • Default
  • Causes a white sphere to appear where the target was hit.
 
  • Changes the hit sound.
  • Have 2 different inspect animations depending on the user's state.
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • N/A
 
  • Batter up!
  • Default
  • N/A
 
  • N/A

</tabber>

Trivia

  • "我喜欢猫" translates to "I like cats" in English.

|-|Brick=



As of V3.3, there are currently 17 Brick skins within the game.

<tabber> |-|Unobtainable=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Too hard to even eat!
  • None
  • Changes projectile model to a burrito.
 
  • This would be my reaction.
  • None
  • Developer only.
  • Changes the projectile model to a golden skull.
  • Changes the hit sound to a voice clip saying "Bone head".

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • You know where these come from.
  • None
  • Entering a super special code.
  • Changes the idle animation to show the player in the Baller pose, a character from Boss Fighting Stages.
  • Changes the running animation.
  • Changes the hit sound to a dodgeball sfx.
  • Changes the projectile model to a red dodgeball.
 
  • Brick’em
  • None
  • Changes the idle and throw animation to fit a bow being shot.
  • Changes the throwing sound.
  • Changes the projectile model to a minecraft arrow.
 
  • Brick’em
  • None
  • Changes the idle and throw animation to fit a bow being shot.
  • Changes the throwing sound.
  • Changes the hit sound.
  • Changes the projectile model to an arrow.
 
  • Changes the idle and throw animation to fit a bow being shot.
  • Changes the throwing sound.
  • Changes the hit sound.
  • Changes the projectile model to an arrow.
 
  • This would be my reaction.
  • None
 
  • Ancient spellbook derived from scientists to roam the stages of the underworld.
  • None
  • Changes to hit sound.
  • Causes a orange sphere to appear where the target was hit.
  • Changes the projectile model to a trailing, glowing yellow orb.

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • This would be my reaction.
  • None
  • Changes the hit sound to a loud thunk.
  • Changes the projectile model to a chrome skull.
  • Adds a throwing sound, playing the Bad to the Bone riff when thrown.
 
  • Plays a low-quality giggle when thrown.
 
  • DON’T step on these.
  • None
  • Changes the projectile model to a red 2x4 LEGO brick.
 
  • As long as you have enough rupees!
  • None
  • Change the hit sound.
  • Explode on hit. The explosion doesn't deal additional damage.
 
  • when you see its round 63 and packed kaijus start flooding the lane
  • None
  • Change the hit sound.
  • Change the idle, walking, running.
  • On kill, pops the dead player.
 
  • Three Actually
  • None
  • Changes the projectile model to a piece of wrapped, colorful candy.
 
  • Treasurey
  • None
  • Changes the projectile model to a random piece of golden treasure.

|-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
 
  • Ouch!
  • None
  • Changes the projectile model to Spiked Ice ball.
  • Leave a cyan trail.
 
  • Yum
  • None
  • Changes the projectile model to Cranberries.
 
  • Santa’s helpers coming to finish the job.
  • None
  • Has a chance to briefly set a target on fire upon hitting them.
  • Changes the projectile model to coal.
 
  • These do more than bricks. Unbreakable, to say the least.
  • None
  • N/A
 
  • 1/26 or 3.85% chance of obtaining upon crafting for a rare skin.
  • N/A

</tabber>

|-|Crowbar=



As of V3.3, there are currently 1 Crowbar skin within the game.

<tabber> |-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Freeman?
  • None
  • Changes the hit sound to sound more like a metal pipe.
  • Change the hold animation.

</tabber>

|-|Katana=



As of V3.3, there are currently 14 Katana skins within the game.

<tabber> |-|Exclusive=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • サムライソード
  • N/A

|-|Unobtainable=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Not currently obtainable by any means.
  • Removes the Katana's third swing.
  • Removes the Katana's dash passive.
  • Adds two more katanas to the player, one in the left hand and one in the mouth.
    • The Katana in the left hand resembles the Golden Katana, while the Katana in the mouth resembles the legendary Jonin katana skin.

|-|Exotic=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Holy laminax is that vergil
  • Combine Chthonian and Excelsus and Agony Knife and Cosmic Dust.
  • Modify the swing sounds.
  • When crafted plays a special animation for the crafter and others on the server hear the sound cue.
  • By default uses sheath for first two attacks, draws sword for final attack.
  • Changes idle, walk, run, and attack animations.
  • Mirage Edge uses default Katana animations.
  • First weapon with three different swing animations based on the drawn weapon.
  • First weapon skin to have 2 idle inspect animation and sound effects for one of them.
  • When equipped, dealing damage to another player will cause a menu to appear that displays the current user input and a current "score" to the player ranking from EX (800), IN (600), S (410), A (270), B (180), C (110), and D (50). This score will drop exponentially if you haven't hit a player.
    • After activating that menu a song will be emitted from the player, damaging any player increases score; killing does not.
      • Reaching a rank higher than D will put the rank above your head to show to the other players.
        • There's 5 possible announcers: Kuriott, Demoman, Brainrot, Postal Dude, and one unknown announcer.
          • Each announcer has unique voice lines for ranks.
  • On kill; It creates a sphere of blue slashes around the targeted player.

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Combine one of each Nebula skins.
  • Glows in the colors of the galaxy.
 
  • A more justified sword for a samurai.
  • Default
 
  • サムライソード
  • Default
  • Glows a faint, light blue.
 
  • サムライソード
  • Default
  • Changes the hit and swing sound effects.
 
  • A sword forged from… you guessed it, toxic waste
  • Default
  • Glows a radioactive green.
 
  • Samurai Sword
  • Default
 
  • For God so loved the world, that He gave His one and only son. That who ever believes in Him shall not perish, but have eternal life.

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Samurai Sword
  • Default
  • Combine 5 Linked Sword.
  • Change the swing and hit sound.
  • On kill; split the target body.
 
  • Samurai Sword
  • Default
  • N/A
 
  • N/A

|-|Uncommon=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • A sword for amateurs.
  • Default
  • Change the Swing and hit sound.

</tabber>

Trivia

  • "サムライソード" translates to "Samurai Sword" in English.

|-|Knife=



As of V3.3, there are currently 51 Knife skins within the game.

<tabber> |-|Exclusive=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • thanks
  • Default

|-|Unobtainable=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Stab stab.
  • Default
  • Join the game after the February 2022 Temporary Roblox Outage.
  • Turns the target into a pile of burritos on death.

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • The height's coldest dagger.
  • Default
  • Combine 2 Linked Sword and Face Cooler.
  • On kill; split the target body and turn their avatar color to cyan.
 
  • Stab stab.
  • Default
  • Glows a faint, light blue.
 
  • Changes the hit and swing sound effects.
 
  • A knife featuring the embodied pain of a cosmic being. Throw it away?
  • Default
  • N/A

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Sharp and tasty!
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Space?!
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • N/A
 
  • N/A
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • N/A
  • Default
  • N/A
 
  • Stab stab.
  • None
  • Emits purple particles.
  • Creates a purple trail when swung and thrown.

|-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Very cleaver. Sorry.
  • Default
  • N/A
 
  • steak
  • Default
  • N/A
 
  • File:Combat Knife.png
  • It’s weird how nice this is compared to our other industrial knife models.
  • Default
  • N/A
 
  • Glaggle Stab
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • install source
  • Default
  • Changes the swing sound.
  • Changes the hit sound to the Microsoft Windows XP Error noise.
  • Upon death, target will turn into a floating tab, which will be promptly deleted by a computer mouse clicking the "Delete" button on said tab.
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "Yum!" sound effect.
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Upon death, turns the target's body into a pile of Robux and plays the "Ka ching!" sound effect.

|-|Uncommon=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Very cleaver.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A

|-|Common=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • So retro
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • N/A
 
  • Does not actually include fireworks.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • This is dangerous alright..
  • Kills the player instantly if inspected.
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • Stab stab.
  • Default
  • N/A
 
  • N/A
 
  • Stab stab.
  • Default
  • N/A

</tabber>

|-|Long Pipe=



As of V3.3, there are currently 34 Long Pipe skins within the game.

<tabber> |-|Exotic=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Puts the long in long pipe.

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • 🦅🦅🦅🦅🦅🦅
  • Entering a secret code or answering 12 answers correctly on an American history quiz.
  • One of the first skins to have an animated model.
  • Changes the hit sound to that of a gunshot.
  • Changes the holding animation.
  • Causes a red, blue or white sphere to appear where the target was hit.
  • On kill; The target explodes as a loud eagle screech plays.
 
  • Puts the long in long pipe.
  • None
  • Combine Raptor's Claw and Eagle's Talon and Raven's Beak.
  • Changes swing and hit sound.
  • Change the holding animation.
 

Designed by Alexis_n0tF0und.

  • You're telling me it's got two on me now?!
 
  • Puts the long in long pipe.
  • Default
  • Change the swing and hit sound.
 
  • What
  • Default
  • Changes the hit and swing sound effects.
 
  • Glows a faint light blue.
  • Changes the hit and swing sound effects.
 
  • Damn it griffith
  • None
  • Changes swing and hit sound.
  • Change the idle.
 
  • Stained, Brutal Calamity.
  • Default
 
  • Glaggle Hit
  • Default
  • Changes the hit sound to an high-pitched scream.
  • Plays a kill sound.
 
  • Okay. Seriously? You shouldn’t even be carrying this.
  • None
 
  • Change the swing and hit sound.
  • Have 2 different inspect animations depending on the user's state.
 
  • Driving local nevadans mad since 2002
  • Default
 
  • Glows a faint green, has an eye glare and leaves a trail behind it.
  • Changes the hit sound effect.

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • When you walk away
  • None
 
  • Combine 2 Linked Sword and Scorch.
  • Change the swing and hit sound.
  • Change the holding animation.
  • On kill; split the target body, turn the avatar body color to red and emits fire particles.
 
  • Combine 2 Linked Sword and Overseen.
  • Change the swing and hit sound.
  • Change the holding animation.
  • On kill; split the target body, turn the avatar body color to green.
 
  • Let’s play hockey!
  • Default
  • Changes the hit and swing sound effects.
 

Designed by FadedLopo.

  • Puts the long in long pipe.
  • Default
  • N/A
 
  • Puts the long in long pipe.
  • Default
  • Glows a faint magma color.
  • Briefly sets the target's body on fire upon being hit.
  • Burns the target's body to a crisp upon being killed.
 
  • Puts the long in long pipe.
  • Default
  • Changes swing and hit sound.
 
  • Puts the long in long pipe.
  • Default
  • Changes swing and hit sound.
 
  • Puts the long in long pipe.
  • Default
  • Changes swing and hit sound.
 
  • Puts the long in long pipe.
  • Default
  • Changes swing and hit sound.

|-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
 
  • N/A
 
*
  • This is a flood light.
  • Default
  • Changes the hit and swing sound effects.

|-|Uncommon=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • i remember your genocides
  • Default
  • Changes the swing and hit sounds.
  • Killed opponents turn into a floating heart that shatters after a few seconds
  • Cycles through 3 different colors by pressing the R key.
  • Red behaves as normal.
  • Orange makes the weapon unable to hit moving targets.
  • Blue makes the weapon unable to hit stationary targets.
 
  • A cautionary tale.
  • Default
  • Changes swing and hit sound to be more metallic.
 
  • A sign telling you to yield.
  • Default
  • Changes swing and hit sound to be more metallic.
 
  • It’s a sign telling you to GO. need I say more?
  • Default
  • Changes swing and hit sound to be more metallic.
 
  • A sign personally picked off from the surface. Seem to have replicas?
  • Default
  • Changes swing and hit sound to be more metallic.
 
  • A long pipe wrapped with smileys.
  • Default
  • Plays the kill sound.

|-|Common=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • The power of the Curse lies in your hands.
  • None
  • Glows a faint magenta.
  • Changes the hit and swing sound effects.
  • Changes the holding animation.
  • Has a unique block animation.
 
  • Guys. They aren't the same thing.
  • Default
  • Randomly obtained from common rarity recrafting
  • Changes the model to the old Scythe model from before it was replaced.

</tabber>

Patriot's Pride Event

The Patriot's Pride required players to complete a series of tasks to receive the skin. Users had to be in a US server region in order to participate in the event.

Firstly, players would have to interact with a flag of the United States that prompted them to "Stand." Interacting with the flag would cause the player to hold their right arm over their heart while "The Star-Spangled Banner" played in the background. Once the song was finished, players would then have to achieve a 5-streak to get a clipboard. This clipboard, upon being equipped, would display 12 questions about American history. Once completed, the player would simply have to drop the clipboard into the cardboard box just outside of Bandit's Shop.

If all 12 questions were correct, the text "American Skin Given" or "You Got It Man" would appear, immediately adding Patriot's Pride to the player's inventory. If not, the text "Answers Incorrect" or "This Aint Right" would display instead and the player would have to retake the quiz.

The correct answers for the quiz are as follows: 13, Boston Massacre, France, Thurgood Marshall, Articles of Confederation, 1783, George Washington, Liberty, Thomas Jefferson, Pearl Harbor, 1865, Texas.

The American history quiz, with the correct answers.

|-|Machete=



As of V3.3, there are currently 21 Machete skins within the game. <tabber> |-|Exclusive=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Cuts through brush and bone alike.
  • Default
  • Change the blade color depending on the current event occurring.
 
  • Cuts through brush and bone alike.
  • Default
  • Glows a faint green.
  • Leaves behind a green trail.
  • Outlines the target's body in green upon being hit.
  • Body fades with green outlines upon death effect.
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Cuts through brush and bone alike.
  • Default
  • Glows a faint, light blue.
 
  • Cuts through brush and bone alike.
  • Default
  • Changes the hit and swing sound effects.
 
  • A fatal mistake!
 
  • the Moon seems to be Projecting light as if the Library was Ruined from a Corporative Lobotomy
  • Default
  • Plays Red Mist.
  • Changes swing and hit sound.
  • Upon kill, turns the target's body into a red mist.
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Combine 2 Linked Sword and Cloud Knife.
  • On kill; splits the target body and throws the body parts in the direction the dead player was looking.
 
  • Professional, and strange.
  • Default
  • Combine Frying Pan and Goldify.
  • Changes swing and hit sound.
  • On kill; goldify the target.
 
  • Cuts through brush and bone alike.
  • Default
  • Briefly sets the target's body on blue fire upon being hit.
  • Burns the target's body to a crisp upon being killed.
 
  • Cuts through brush and bone alike.
  • Default
  • Changes the swing and hit sound.
  • Outlines the player character.
 
  • Cuts through brush and bone alike.
  • Default
  • Changes hit sound.
 
  • Cuts through brush and bone alike.
  • None
 
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Cuts through brush and bone alike.
  • Default
  • N/A
 
  • I'm death. Straight up.
  • Adds an extra machete to the player's left hand, which is purely visual.
 
  • Slices through brush and bone alike.
  • Default
  • Decapitates the target upon death.
 
  • Really annoying to use
  • Default
  • Modify the Swing and Hit sound.
 
  • Changes swing and hit sound.
 
  • Cuts through brush and bone alike.
  • Default
  • Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "Yum!" sound effect.
 
  • Changes the hit sound to that of the TF2 Wrench.
 
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • 🐟
  • Default
  • N/A
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Cuts through brush and bone alike.
  • Default
  • Changes swing and hit sound.

</tabber>

</tabber>