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Nuclear Rabbit: Difference between revisions
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{{CommunityCreation|Vikky}} | {{CommunityCreation|Vikky}} | ||
{{Gootraxian|contributor=[https://www.roblox.com/users/35507164/profile VikkyCryp] | {{Gootraxian|contributor=[https://www.roblox.com/users/35507164/profile Vik (VikkyCryp)] | ||
|debut=Kaiju Paradise V3.0 | |debut=Kaiju Paradise V3.0 | ||
|environment_type=[[Events|Blackout]] | |environment_type=[[Events|Blackout]] | ||
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==Trivia== | ==Trivia== | ||
*'''Nuclear Rabbit's''' design was originally intended to be for the [[Toxic Rabbit]] as its original appearance was criticized for being too "bland". | *'''Nuclear Rabbit's''' design was originally intended to be for the [[Toxic Rabbit]] as its original appearance was criticized for being too "bland". | ||
**There were two other concept designs along with the one mainly inspiring Nuclear Rabbit, both of which went unused. | **There were two other concept designs along with the one mainly inspiring Nuclear Rabbit, both of which went unused. | ||
*Nuclear Rabbit used to have a unique ability which, upon death, they would blow up and spread into 6 total toxic green puddles on the floor. Touching one as a survivor dealt 20 damage while simultaneously slowing them down. Should a survivor be low enough and touch a puddle, it would turn them into a [[Toxic Rabbit]] regardless of the current [[Events|Event]]. The puddles disappeared after a short amount of time. | *Nuclear Rabbit used to have a unique ability which, upon death, they would blow up and spread into 6 total toxic green puddles on the floor. Touching one as a survivor dealt 20 damage while simultaneously slowing them down. Should a survivor be low enough and touch a puddle, it would turn them into a [[Toxic Rabbit]] regardless of the current [[Events|Event]]. The puddles disappeared after a short amount of time. | ||
<gallery class="thin" widths="220px" style="width:210px !important;" captionalign="center" position="center"> | <gallery class="thin" widths="220px" style="width:210px !important;" captionalign="center" position="center"> | ||
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File:Nuclear waste.gif|A player being infected by left over waste. | File:Nuclear waste.gif|A player being infected by left over waste. | ||
</gallery> | </gallery> | ||
*Oddly, this is one of the [[Gootraxians]] to lack a Bestiary description. | |||
*Prior to V3.1R, when '''Nuclear Rabbit''' gets hurt or it's at low HP, the damaged eye would change into a squinting eye. This has been fixed in V3.1R and all the faces show ax X for the damaged eye. | |||
*Also, before the exploding ability was removed, the only ways to see the Nuclear Rabbit's death face was by respawning their character or using the Private Server <code>:kill<code> command. | |||
===Bugs=== | ===Bugs=== | ||
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===In-Game Model=== | ===In-Game Model=== | ||
<gallery> | <gallery> | ||
Nuclear Rabbit Full View.png|Full view of Nuclear Rabbit's model. | Nuclear Rabbit Full View.png|Full view of Nuclear Rabbit's character model. | ||
</gallery> | </gallery> | ||
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</gallery> | </gallery> | ||
|<gallery type="slideshow"> | |<gallery type="slideshow"> | ||
File:nuke barrel.gif|Nuclear Rabbit's toxic barrel infect animation. | File:nuke barrel.gif|Nuclear Rabbit's toxic barrel infect animation. This animation is no longer present in-game. | ||
File:nuke transfur3.1R.gif|Nuclear Rabbit's toxic crystal infect animation. | File:nuke transfur3.1R.gif|Nuclear Rabbit's toxic crystal infect animation. This animation is no longer present in-game. | ||
File:nuke transfur.gif|Pre-V3.1R Nuclear Rabbit's infect animation. | File:nuke transfur.gif|Pre-V3.1R Nuclear Rabbit's infect animation. This animation is no longer present in-game. | ||
</gallery> | </gallery> | ||
|} | |} | ||
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===Concepts=== | ===Concepts=== | ||
<gallery> | <gallery> | ||
Nukerabbit concepts.png| | Nukerabbit concepts.png|The three initial concepts for Nuclear Rabbit, which the first one was chosen, by Vik (VikkyCryp). | ||
NukerabV31R.png|Concept for V3.1R Nuclear Rabbit. | NukerabV31R.png|Concept for V3.1R Nuclear Rabbit's redesign. | ||
</gallery> | </gallery> | ||
===Wiki=== | ===Wiki Bestiary=== | ||
<div class="nukerabbit"></div></tabber> | <div class="nukerabbit"></div></tabber> | ||
{{GootraxNav}} | {{GootraxNav}} | ||
Revision as of 22:08, 7 March 2024
- REDIRECT Template:CommunityGootrax
Template:Gootraxian Nuclear Rabbit is a rabbit Gootraxian. It is the Blackout variant of the Toxic Rabbit.
It has dark green fur sporting thick, different shades of green stripes around it's whole body and with patches of similarly colored spots in-between and around the stripes, it also has radioactive shards sticking out of it's shoulders and back that always glows.
Its chest has a large incision in the shape of an radioactive sign, which appears to be bleeding. Its left eye is also damaged and appears to be missing completely. Its right eye is the same neon green as their patches. However, it glows in the dark and there is a heavy shadow surrounding it. Its ears are pointing straight up, with the left one drooping to the front.
Abilities
- Increased Health (Passive)
Nuclear Rabbit has slightly increased health from other Gootraxians, at 115 HP.
- Toxic Barrel Immunity (Passive)
Nuclear Rabbit is immune to puddles dropped by Toxic Barrels in the Balcony area.
Acquirement
Nuclear Rabbits can be obtained by walking over the toxic puddles dropped by the toxic barrels in Support Caves or toxic puddles/crystals in Gas Area until you lose all of your health or by being infected by another Nuclear Rabbit Gootraxian.
Bestiary Entry
|
N/A |
Trivia
- Nuclear Rabbit's design was originally intended to be for the Toxic Rabbit as its original appearance was criticized for being too "bland".
- There were two other concept designs along with the one mainly inspiring Nuclear Rabbit, both of which went unused.
- Nuclear Rabbit used to have a unique ability which, upon death, they would blow up and spread into 6 total toxic green puddles on the floor. Touching one as a survivor dealt 20 damage while simultaneously slowing them down. Should a survivor be low enough and touch a puddle, it would turn them into a Toxic Rabbit regardless of the current Event. The puddles disappeared after a short amount of time.
-
A Nuclear Rabbit detonating upon death.
-
A player being infected by left over waste.
- Oddly, this is one of the Gootraxians to lack a Bestiary description.
- Prior to V3.1R, when Nuclear Rabbit gets hurt or it's at low HP, the damaged eye would change into a squinting eye. This has been fixed in V3.1R and all the faces show ax X for the damaged eye.
- Also, before the exploding ability was removed, the only ways to see the Nuclear Rabbit's death face was by respawning their character or using the Private Server
:killcommand.
Bugs
- There was a bug where the puddles of Nuclear Rabbit that spawn when dying dealt no damage.
Gallery
<tabber>
|-|In-game=
Assortment of in-game footage of Nuclear Rabbit.
Bestiary
-
Nuclear Rabbit's Bestiary icon.
-
Nuclear Rabbit's Bestiary icon when hovered.
-
Nuclear Rabbit's Pre-V3.1R Bestiary icon.
-
Nuclear Rabbit's Pre-V3.1R Bestiary icon when hovered.
In-Game Model
-
Full view of Nuclear Rabbit's character model.
Skins
-
Nuclear Rabbit's festive skin.
Extra
-
Nuclear Rabbit during a Blackout.
-
Pre-V3.1R Nuclear Rabbit during a Blackout.
Expressions
- Current
-
Normal
-
Blink
-
Hurt
-
Low HP
-
Death
-
Grab
- Pre-V3.1R
-
Normal
-
Hurt
-
Low HP
-
Death
-
Grab
Animations
-
Nuclear Rabbit's attack animation.
-
Nuclear Rabbit's grab animation.
-
Pre-V3.1R Nuclear Rabbit's attack animation.
-
Pre-V3.1R Nuclear Rabbit's grab animation.
-
Nuclear Rabbit's toxic barrel infect animation. This animation is no longer present in-game.
-
Nuclear Rabbit's toxic crystal infect animation. This animation is no longer present in-game.
-
Pre-V3.1R Nuclear Rabbit's infect animation. This animation is no longer present in-game.
|-|Miscellaneous=
Content related to Nuclear Rabbit, outside of the game.
Concepts
-
The three initial concepts for Nuclear Rabbit, which the first one was chosen, by Vik (VikkyCryp).
-
Concept for V3.1R Nuclear Rabbit's redesign.
Wiki Bestiary
</tabber>
