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Bricks/Skins: Difference between revisions
From Kaiju Paradise Official Wiki
miraheze-user->Ssmixx mNo edit summary |
miraheze-user->CattoIsReal No edit summary |
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As of V3.3, there are currently 15 '''Brick''' skins within the game. | As of V3.3, there are currently 15 '''Brick''' skins within the game. | ||
{| class="fandom-table" style="text-align:center;" | <tabber> | ||
|-|Unobtainable= | |||
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;" | |||
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)''' | ! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)''' | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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| style="text-align:left" | | | style="text-align:left" | | ||
* Changes projectile model to a burrito. | * Changes projectile model to a burrito. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* Changes the projectile model to a golden skull. | * Changes the projectile model to a golden skull. | ||
* Changes the hit sound to a voice clip saying "Bone head". | * Changes the hit sound to a voice clip saying "Bone head". | ||
|} | |||
|-|Legendary= | |||
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;" | |||
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)''' | |||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* Changes the hit sound to a dodgeball sfx. | * Changes the hit sound to a dodgeball sfx. | ||
* Changes the projectile model to a red dodgeball. | * Changes the projectile model to a red dodgeball. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* Changes the throwing sound. | * Changes the throwing sound. | ||
* Changes the projectile model to a minecraft arrow. | * Changes the projectile model to a minecraft arrow. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* Changes the hit sound. | * Changes the hit sound. | ||
* Changes the projectile model to an arrow. | * Changes the projectile model to an arrow. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* Changes the hit sound. | * Changes the hit sound. | ||
* Changes the projectile model to an arrow. | * Changes the projectile model to an arrow. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* Changes the projectile model to a skull. | * Changes the projectile model to a skull. | ||
* Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] sound when thrown. | * Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] sound when thrown. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* Causes a orange sphere to appear where the target was hit. | * Causes a orange sphere to appear where the target was hit. | ||
* Changes the projectile model to a trailing, glowing yellow orb. | * Changes the projectile model to a trailing, glowing yellow orb. | ||
|} | |||
|-|Ultra Rare= | |||
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;" | |||
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)''' | |||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* Changes the projectile model to a chrome skull. | * Changes the projectile model to a chrome skull. | ||
* Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] when thrown. | * Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] when thrown. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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| style="text-align:left" | | | style="text-align:left" | | ||
* Plays a low-quality giggle when thrown. | * Plays a low-quality giggle when thrown. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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| style="text-align:left" | | | style="text-align:left" | | ||
* Changes the projectile model to a red 2x4 LEGO brick. | * Changes the projectile model to a red 2x4 LEGO brick. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* Change the hit sound. | * Change the hit sound. | ||
* Explode on hit. '''The explosion doesn't deal additional damage.''' | * Explode on hit. '''The explosion doesn't deal additional damage.''' | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* On kill, pops the dead player. | * On kill, pops the dead player. | ||
** [[File:Dart_Idle.png|frameless|152x152px]] | ** [[File:Dart_Idle.png|frameless|152x152px]] | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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| style="text-align:left" | | | style="text-align:left" | | ||
* Changes the projectile model to a random piece of golden treasure. | * Changes the projectile model to a random piece of golden treasure. | ||
|} | |||
|-|Rare= | |||
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;" | |||
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)''' | |||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* Has a chance to briefly set a target on fire upon hitting them. | * Has a chance to briefly set a target on fire upon hitting them. | ||
* Changes the projectile model to coal. | * Changes the projectile model to coal. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
Line 205: | Line 267: | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* N/A | * N/A | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* N/A | * N/A | ||
|} | |} | ||
</tabber> |
Revision as of 22:14, 28 January 2025
As of V3.3, there are currently 15 Brick skins within the game.
<tabber> |-|Unobtainable=
Icon / Skin's Description / Inspect Animation | Obtainment | Effect(s) | |
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|-|Ultra Rare=
Icon / Skin's Description / Inspect Animation | Obtainment | Effect(s) | |
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|-|Rare=
Icon / Skin's Description / Inspect Animation | Obtainment | Effect(s) | |
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</tabber>