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Slime Hound: Difference between revisions

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m "Unreleased content should never be written or shown, as any content of this type is subject to change or complete removal." - The Wiki Guidelines
Revised text and removed the references since their attachments are no longer available. I will NOT make it violate the guidelines. Also, removed the V3.1R expression in the gallery since Slime Hound currently have static faces.
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{{Gootraxian|debut=Kaiju Paradise V.1.9|image1=<gallery>
{{Gootraxian|debut=Kaiju Paradise V.1.9|image1=<gallery>
Limehound3.1r.png|Current
Limehound3.1r.png|Current (V3.1R)
Limehound.png|Pre-V3.1R
Limehound.png|Pre-V3.1R
</gallery>|environment_type=
</gallery>|environment_type=
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===Variants===
===Variants===
;Golden
;Golden
'''Golden Slime Hounds''' have 600 HP.<ref name=":0">update log HP https://media.discordapp.net/attachments/510886407770734645/992375542563225630/unknown.png</ref> Upon death, Golden Hounds will drop <span style="color:#00ffff">2.5k</span> {{Credit||S}}<ref name=":1">update log credits, food heal, and scale system https://media.discordapp.net/attachments/510886407770734645/992375542785511474/unknown.png</ref> to whoever landed the killing blow and turn the [[Weapons|weapon]] that it was killed with into a [[Weapons#Golden|golden version]] of it as well as dropping up to 2 random golden weapons.<ref>Gold weapon drop update https://media.discordapp.net/attachments/510886407770734645/1043822801028665405/image.png</ref> If the player that killed the golden variant has done so for the first time, the player will recieve the [[Badges|Cruel Act]] badge. If the Golden leaves the game, a golden grave will spawn and function similar to them in order to get the rewards. The Golden itself won't be able to see or interact with the grave if they rejoin.<ref>gravestone https://media.discordapp.net/attachments/510886407770734645/992375543032983632/unknown.png</ref>
'''Golden Slime Hounds''' have 600 HP. Upon death, Golden Hounds will drop <span style="color:#00ffff">2.5k</span> {{Credit||S}} to whoever landed the killing blow and turn the [[Weapons|weapon]] that it was killed with into a [[Weapons#Golden|golden version]] of it as well as dropping up to 2 random golden weapons. If the player that killed the golden variant has done so for the first time, the player will recieve the [[Badges|Cruel Act]] badge. If the Golden leaves the game, a golden grave will spawn and function similar to them in order to get the rewards. The Golden itself won't be able to see or interact with the grave if they rejoin.
;Diamond
;Diamond
'''Diamond Slime Hounds''' have 900 HP.<ref name=":0" /> When hit, they drop credits that scale to the amount of damage dealt to them. They also drop <span style="color:#00ffff">1,000</span> {{Credit||S}} to whoever landed the killing blow as and send out a flurry of more credits that other players can pick up, as well as a Diamond Crate. The amount of credits showered out scales to the amount of players in the server and each ticket worth <span style="color:#00ffff">20 - 25</span> {{Credit||S}}.<ref name=":1" /> Upon leaving, they will still drop a Diamond Crate along with the standard flurry of credits.
'''Diamond Slime Hounds''' have 900 HP. When hit, they drop credits that scale to the amount of damage dealt to them. They also drop <span style="color:#00ffff">1,000</span> {{Credit||S}} to whoever landed the killing blow as and send out a flurry of more credits that other players can pick up, as well as a Diamond Crate. The amount of credits showered out scales to the amount of players in the server and each ticket worth <span style="color:#00ffff">20 - 25</span> {{Credit||S}}. Upon leaving, they will still drop a Diamond Crate along with the standard flurry of credits.


''The Credit Scaling System is as follows:''<br/>
''The Credit Scaling System is as follows:''<br/>
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<code>Otherwise, it will be</code> <math>(Player Amount * 3)</math> <code>instead.</code>
<code>Otherwise, it will be</code> <math>(Player Amount * 3)</math> <code>instead.</code>


These '''rare variants''' are unable to die by running into the forcefield in the spawn area, getting crushed by the gates or by resetting. They cannot regen their HP naturally overtime.<ref name=":02"> update log HP https://media.discordapp.net/attachments/510886407770734645/992375542563225630/unknown.png </ref> However, they can still grab or attack to gain some of their HP back.
These '''rare variants''' are unable to die by running into the forcefield in the spawn area, getting crushed by the gates or by resetting. They cannot regen their HP naturally overtime. However, they can still grab or attack to gain some of their HP back.


==Acquirement==
==Acquirement==
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'''Normal Slime Hounds''' can be obtained by either losing all of your HP to a pink puddle. They also have unique [[Events#Power Outage|Power Outage]] and [[Events#Blackout|Blackout]] variants that can be obtained during their respective events.
'''Normal Slime Hounds''' can be obtained by either losing all of your HP to a pink puddle. They also have unique [[Events#Power Outage|Power Outage]] and [[Events#Blackout|Blackout]] variants that can be obtained during their respective events.


Alternatively, depending on the variant, infection by another Slime Hound will turn them into the color or variant of the infector, except rare variants, which will be of random color. However, this feature is currently bugged, or possibly removed. <!-- this feature is currently bugged, or probably removed -->
Alternatively, depending on the variant, infection by another Slime Hound will turn them into the color or variant of the infector, except rare variants, which will be of random color. However, this feature is currently bugged, or possibly removed.


;Golden and Diamond
;Golden and Diamond
'''Golden Slime Hounds''' have a 1/250 (0.4%) chance of being your color; the chance is lower when there are below 15 players in a server, at 1/750 [0.13%].<ref name=":2">chance to obtain update log https://media.discordapp.net/attachments/510886407770734645/992375543364325447/unknown.png</ref> Getting this rare variant will reward you with the [[Badges#A rare variant|"A Rare Variant" badge]] and the "Aureate" [[Weapons#Bat|bat]] skin.
'''Golden Slime Hounds''' have a 1/250 (0.4%) chance of being your color; the chance is lower when there are below 15 players in a server, at 1/750 [0.13%]. Getting this rare variant will reward you with the [[Badges#A rare variant|"A Rare Variant" badge]] and the "Aureate" [[Weapons#Bat|bat]] skin.


'''Diamond Slime Hounds''' have a rarer 1/500 (0.2%) chance of being your color; the chance is lower when there are less than 15 players in a server, at 1/1500 [0.07%].<ref name=":2" /> These variants are the rarest [[Gootraxians]] in the game.
'''Diamond Slime Hounds''' have a rarer 1/500 (0.2%) chance of being your color; the chance is lower when there are less than 15 players in a server, at 1/1500 [0.07%].<ref name=":2" /> These variants are the rarest [[Gootraxians]] in the game.
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==Trivia==
==Trivia==
*Any time a '''Slime Hound''' was hit, they made a low-pitched squeak noise.
*Any time a '''Slime Hound''' was hit, they made a low-pitched squeak noise. This no longer happent in-game.
*'''Slime Hounds''' are the only [[Gootraxians|Gootraxian]] to have only two faces.
*Currently, as of V3.1R, the '''Slime Hounds''' are the only [[Gootraxians|Gootraxian]] to have a static face.
**This makes them the only Gootraxian to have the least amount of expressions.
**This makes them the only Gootraxian to have the least amount of expressions.
**However, prior to V3.1R, they had an extra death face.
*The nickname method of making a '''Rainbow Slime Hound''' references the infamous [https://minecraft.fandom.com/wiki/Easter_eggs#Rainbow_Sheep "jeb_" Rainbow sheep] easter egg from Minecraft.
*The nickname method of making a '''Rainbow Slime Hound''' references the infamous [https://minecraft.fandom.com/wiki/Easter_eggs#Rainbow_Sheep "jeb_" Rainbow sheep] easter egg from Minecraft.
*If the player constantly hovers on and off of '''Slime Hound'''<nowiki/>'s Bestiary icon, the icon will play a low-pitched squeaking noise, similar to [[Slime Pup]] and [[Slime Dragon]].
*If the player constantly hovers on and off of '''Slime Hound'''<nowiki/>'s Bestiary icon, the icon will play a low-pitched squeaking noise, similar to [[Slime Pup]] and [[Slime Dragon]].
*Diamond variants used to be a darker shade of blue, later changed to a lighter color likely to differentiate from cyan and to identify easier.<ref>Diamond color change update log https://cdn.discordapp.com/attachments/595547279965028355/1031658895057367050/IMG_4304.png</ref>
*Diamond variants used to be a darker shade of blue, later changed to a lighter color likely to differentiate from cyan and to identify easier.
*According to a developer, '''Slime Hounds''' are closely related to [[Kaiju]].
*According to a developer, '''Slime Hounds''' are closely related to [[Kaiju]].
*Assuming '''Slime Hounds''' are around 5'1" (the estimated height of a Roblox character), a golden variant would weigh around 8194 LBS (3716.7 kilograms).
<!--Assuming '''Slime Hounds''' are around 5'1" (the estimated height of a Roblox character), a golden variant would weigh around 8194 LBS (3716.7 kilograms). Trivia is not neccesary
**Selling one would earn you a whopping $183,480,048 US dollars.
**Selling one would earn you a whopping $183,480,048 US dollars.-->
*During 2022's April Fools event, the '''Red Slime Hound''' variant was replaced with the '''Lean Slime Hound''' variant. Lean hounds were just purple spiked hounds.
*During the [[April Fools Events#2022|2022 April Fools event]], the '''Red Slime Hound''' variant was replaced with the '''Lean Slime Hound''' variant. Lean hounds were the same as the red slime hounds, but colored purple.
*During 2022's Halloween event, the '''White Slime Hound variant''' was replaced with the '''Bloodmoon Slime Hound variant'''. Bloodmoon hounds were brown-orange eyeless hounds with invisibility.
*During the [[V3.1 Hallows Eve Event|V3.1 Hallows' Eve event]], the '''White Slime Hound variant''' was replaced with the '''Bloodmoon Slime Hound variant'''. Bloodmoon hounds were the same as the ghost hounds, but colored dark red.
*'''Ghost Slime Hounds''' were able to phase through players at any time and turn invisible for 5 seconds when hit.
*'''Ghost Slime Hounds''' were able to phase through players at any time and turn invisible for 5 seconds when hit.
<gallery class="thin" widths="220px" style="width:210px !important;" captionalign="center" position="center">
<gallery class="thin" widths="220px" style="width:210px !important;" captionalign="center" position="center">
File:Ghost phase.gif|Ghost Slime Hound's ability to phase through players.
File:Ghost phase.gif|Ghost Slime Hound's ability to phase through players. (Outdated)
File:Ghost invis.gif|Ghost Slime Hound's ability to become invisible.
File:Ghost invis.gif|Ghost Slime Hound's ability to become invisible. (Outdated)
</gallery>
</gallery>
===Bugs===
===Bugs===
*Upon release of V3.0, there was a bug where rare variants could turn other survivors into rare variants instantly. This was eventually patched.
*Upon the release of V3.0, there was a bug where rare variants could turn other survivors into rare variants instantly. This was eventually patched.


==Gallery==
==Gallery==
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===Bestiary===
===Bestiary===
<gallery>
<gallery>
Houndicon3.1r.png|Slime Hound's Bestiary icon.
Houndicon3.1r.png|Slime Hound's current Bestiary icon.
Houndhover3.1r.png|Slime Hound's Bestiary icon when hovered.
Houndhover3.1r.png|Slime Hound's current Bestiary icon when hovered, with Anime shock effects above its head.
File:Slimehoundicon.png|Slime Hound's Pre-V3.1R Bestiary icon.
File:Slimehoundicon.png|Slime Hound's pre-V3.1R Bestiary icon.
File:SlimehoundiconHov.png|Slime Hound's Pre-V3.1R Bestiary icon when hovered.
File:SlimehoundiconHov.png|Slime Hound's pre-V3.1R Bestiary icon when hovered.
</gallery>
</gallery>


===In-Game Model===
===In-Game Model===
<gallery>
<gallery>
Slime Hound Cyan Full View.png|Full view of Cyan Slime Hound's model.
Slime Hound Cyan Full View.png|Full view of the Cyan Slime Hound's character model.
Slime Hound Aqua Full View.png|Full view of Aqua Slime Hound's model.
Slime Hound Aqua Full View.png|Full view of the Aqua Slime Hound's character model.
Slime Hound Purple Full View.png|Full view of Purple Slime Hound's model.
Slime Hound Purple Full View.png|Full view of the Purple Slime Hound's character model.
Slime Hound Lime Full View.png|Full view of Lime Slime Hound's model.
Slime Hound Lime Full View.png|Full view of the Lime Slime Hound's character model.
Slime Hound Pink Full View.png|Full view of Pink Slime Hound's model.
Slime Hound Pink Full View.png|Full view of the Pink Slime Hound's character model.
Slime Hound Gold Full View.png|Full view of Gold Slime Hound's model.
Slime Hound Gold Full View.png|Full view of the Gold Slime Hound's character model.
Slime Hound Diamond Full View.png|Full view of Diamond Slime Hound's model.
Slime Hound Diamond Full View.png|Full view of the Diamond Slime Hound's character model.
Slime Hound Red Full View.png|Full view of Red Slime Hound's model. (Power Outage)
Slime Hound Red Full View.png|Full view of the Red Slime Hound's character model. (Power Outage)
Slime Hound White Full View.png|Full view of White/Ghost Slime Hound's model. (Blackout)
Slime Hound White Full View.png|Full view of the White/Ghost Slime Hound's model. (Blackout)
</gallery>
</gallery>


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===Expressions===
===Expressions===
;Current
<gallery>
Slimehoundface3.1R.png|Normal/Death
</gallery>
;Pre-V3.1R
;Pre-V3.1R
<gallery>
<gallery>
Slimehoundface.png|Normal
Slimehoundface.png|Idle/Hit/Low health/Grab Ability
Slime.hound.death.jpg|Death
Slime.hound.death.jpg|Death
</gallery>
</gallery>
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{|
{|
|<gallery type="slideshow">
|<gallery type="slideshow">
File:Hound attack animation3.1R.gif|Slime Hound's attack animation.
File:Hound attack animation3.1R.gif|The Slime Hound's attack animation.
File:Hound grab animation3.1R.gif|Slime Hound's grab animation.
File:Hound grab animation3.1R.gif|The slime Hound's grab animation.
File:Hound attack animation.gif|Pre-V3.1R Slime Hound's attack animation.
File:Hound attack animation.gif|The pre-V3.1R Slime Hound's attack animation.
File:Hound grab animation.gif|Pre-V3.1R Slime Hound's grab animation.
File:Hound grab animation.gif|The pre-V3.1R Slime Hound's grab animation.
</gallery>
</gallery>
|}
|}
===Other===
Slimehoundface3.1R.png|A close-up of the Slime Hound's mask.


|-|Miscellaneous=
|-|Miscellaneous=
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===Concepts===
===Concepts===
<gallery>
<gallery>
hound concept.png|The Slime Hound's concept art, featuring four of its main colors.
ghost hound.png|The concept art for the "Ghost" hound variant.
slimeconcept.png|Concept for V3.1R [[Slime Pup]] and Slime Hound.
slimeconcept.png|Concept for V3.1R [[Slime Pup]] and Slime Hound.
hound concept.png|Concept art.
ghost hound.png|Ghost Hound artwork.
</gallery>
</gallery>


===Wiki===
===Interactable pre-v3.1R Bestiary icon===
<div class="hound"></div>
<div class="hound"></div>
</tabber>
</tabber>
==References==
<references />


{{GootraxNav}}
{{GootraxNav}}
[[Category:Gootraxians]]
[[Category:Gootraxians]]

Revision as of 16:30, 29 February 2024

Template:Gootraxian Slime Hounds are essentially the adult form of Slime Pups and look almost identical but stand bipedally instead of quadrupedally, with a constantly angered expression. Their neck fur is the same as normal, but their tails are very ruffled and messy. Their masks additionally appear to have horns protruding.

Much like their juvenile form, they can also come in a variety of colors, including Golden and Diamond variants.

Abilities

Increased Health (Passive)

Normal Slime Hounds have slightly more health than other Gootraxians, at 110 HP.

Variants

Golden

Golden Slime Hounds have 600 HP. Upon death, Golden Hounds will drop 2.5k to whoever landed the killing blow and turn the weapon that it was killed with into a golden version of it as well as dropping up to 2 random golden weapons. If the player that killed the golden variant has done so for the first time, the player will recieve the Cruel Act badge. If the Golden leaves the game, a golden grave will spawn and function similar to them in order to get the rewards. The Golden itself won't be able to see or interact with the grave if they rejoin.

Diamond

Diamond Slime Hounds have 900 HP. When hit, they drop credits that scale to the amount of damage dealt to them. They also drop 1,000 to whoever landed the killing blow as and send out a flurry of more credits that other players can pick up, as well as a Diamond Crate. The amount of credits showered out scales to the amount of players in the server and each ticket worth 20 - 25 . Upon leaving, they will still drop a Diamond Crate along with the standard flurry of credits.

The Credit Scaling System is as follows:
If <math>Player Amount</math> is less than 17 then the credit amount would instantly be 35.
Otherwise, it will be <math>(Player Amount * 3)</math> instead.

These rare variants are unable to die by running into the forcefield in the spawn area, getting crushed by the gates or by resetting. They cannot regen their HP naturally overtime. However, they can still grab or attack to gain some of their HP back.

Acquirement

There are 7 common Slime color variants and 3 rare variants.

In private servers, most of them can all be obtained by using the command :tf me Slimehound;color=[color]

Normal/Event

Normal Slime Hounds can be obtained by either losing all of your HP to a pink puddle. They also have unique Power Outage and Blackout variants that can be obtained during their respective events.

Alternatively, depending on the variant, infection by another Slime Hound will turn them into the color or variant of the infector, except rare variants, which will be of random color. However, this feature is currently bugged, or possibly removed.

Golden and Diamond

Golden Slime Hounds have a 1/250 (0.4%) chance of being your color; the chance is lower when there are below 15 players in a server, at 1/750 [0.13%]. Getting this rare variant will reward you with the "A Rare Variant" badge and the "Aureate" bat skin.

Diamond Slime Hounds have a rarer 1/500 (0.2%) chance of being your color; the chance is lower when there are less than 15 players in a server, at 1/1500 [0.07%].<ref name=":2" /> These variants are the rarest Gootraxians in the game.

Bestiary Entry

A large, canine like creature with a feathery dinosaur like tail. They have the same skull like mask that Slime Pups have. They seem to be more aggressive and more mature Slime Pups, almost taking a parental role. They are notably over protective with the pups, even going as far to punch at aggressive Panthers to keep them safe.
While they may be over protective, if you show hospitality and kindness to a pup around them, more than often they spare you from their rage. ...That is, if they trust you.


Trivia

  • Any time a Slime Hound was hit, they made a low-pitched squeak noise. This no longer happent in-game.
  • Currently, as of V3.1R, the Slime Hounds are the only Gootraxian to have a static face.
    • This makes them the only Gootraxian to have the least amount of expressions.
    • However, prior to V3.1R, they had an extra death face.
  • The nickname method of making a Rainbow Slime Hound references the infamous "jeb_" Rainbow sheep easter egg from Minecraft.
  • If the player constantly hovers on and off of Slime Hound's Bestiary icon, the icon will play a low-pitched squeaking noise, similar to Slime Pup and Slime Dragon.
  • Diamond variants used to be a darker shade of blue, later changed to a lighter color likely to differentiate from cyan and to identify easier.
  • According to a developer, Slime Hounds are closely related to Kaiju.
  • During the 2022 April Fools event, the Red Slime Hound variant was replaced with the Lean Slime Hound variant. Lean hounds were the same as the red slime hounds, but colored purple.
  • During the V3.1 Hallows' Eve event, the White Slime Hound variant was replaced with the Bloodmoon Slime Hound variant. Bloodmoon hounds were the same as the ghost hounds, but colored dark red.
  • Ghost Slime Hounds were able to phase through players at any time and turn invisible for 5 seconds when hit.

Bugs

  • Upon the release of V3.0, there was a bug where rare variants could turn other survivors into rare variants instantly. This was eventually patched.

Gallery

<tabber> |-|In-game= Assortment of in-game footage of the Slime Hound.

Bestiary

In-Game Model

Pre-V3.1R

Extra

Expressions

Pre-V3.1R

Animations

Other

Slimehoundface3.1R.png|A close-up of the Slime Hound's mask.

|-|Miscellaneous= Content related to the Slime Hound, outside of the game.

Concepts

Interactable pre-v3.1R Bestiary icon

</tabber>

Template:GootraxNav