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Machete/Skins: Difference between revisions

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As of V3.3, there are currently 20 '''Machete''' skins within the game.
As of V3.3, there are currently 20 '''Machete''' skins within the game.
 
<tabber>
{| class="fandom-table" style="text-align:center;"
|-|Exclusive=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 24: Line 28:
| style="text-align:left" |
| style="text-align:left" |
* Change the blade color depending on the current event occurring.
* Change the blade color depending on the current event occurring.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 36: Line 43:
* Outlines the target's body in green upon being hit.
* Outlines the target's body in green upon being hit.
* Body fades with green outlines upon death effect.
* Body fades with green outlines upon death effect.
|-|Legendary=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 47: Line 60:
| style="text-align:left" |
| style="text-align:left" |
* Glows a faint, light blue.
* Glows a faint, light blue.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 56: Line 72:
| style="text-align:left" |
| style="text-align:left" |
* Changes the hit and swing sound effects.
* Changes the hit and swing sound effects.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 67: Line 86:
* Has a faint purple glow.
* Has a faint purple glow.
* Has a different holding animation.
* Has a different holding animation.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 78: Line 100:
* Changes swing and hit sound.
* Changes swing and hit sound.
* Upon kill, turns the target's body into a red mist.
* Upon kill, turns the target's body into a red mist.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 87: Line 112:
| style="text-align:left" |
| style="text-align:left" |
* On kill; splits the target body and throws the body parts in the direction the dead player was looking.
* On kill; splits the target body and throws the body parts in the direction the dead player was looking.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|}
|-|Ultra Rare=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 97: Line 132:
* Changes swing and hit sound.
* Changes swing and hit sound.
* On kill; goldify the target.
* On kill; goldify the target.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 109: Line 147:
* Briefly sets the target's body on blue fire upon being hit.
* Briefly sets the target's body on blue fire upon being hit.
* Burns the target's body to a crisp upon being killed.
* Burns the target's body to a crisp upon being killed.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 119: Line 160:
* Changes the swing and hit sound.
* Changes the swing and hit sound.
* Outlines the player character.
* Outlines the player character.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 128: Line 172:
| style="text-align:left" |
| style="text-align:left" |
* Changes hit sound.
* Changes hit sound.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 139: Line 186:
* Change the idle.
* Change the idle.
** [[File:Mane Ax_Idle.png|frameless|152x152px]]
** [[File:Mane Ax_Idle.png|frameless|152x152px]]
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|}
|-|Rare=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 149: Line 206:
| style="text-align:left" |
| style="text-align:left" |
* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 159: Line 219:
| style="text-align:left" |
| style="text-align:left" |
* Adds an extra machete to the player's left hand, which is purely visual.
* Adds an extra machete to the player's left hand, which is purely visual.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|
|  
* [[File:LakeCrystalMachete.png|frameless|152x152px]]
* [[File:LakeCrystalMachete.png|frameless|152x152px]]
* ''Slices through brush and bone alike.''
* ''Slices through brush and bone alike.''
Line 168: Line 231:
|
|
* Decapitates the target upon death.
* Decapitates the target upon death.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 179: Line 245:
| style="text-align:left" |
| style="text-align:left" |
* Changes swing and hit sound.
* Changes swing and hit sound.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 189: Line 258:
| style="text-align:left" |
| style="text-align:left" |
* Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "[https://youtu.be/JKVCs0gHyIc Yum!]" sound effect.
* Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "[https://youtu.be/JKVCs0gHyIc Yum!]" sound effect.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 199: Line 271:
| style="text-align:left" |
| style="text-align:left" |
* Changes the hit sound to that of the TF2 Wrench.
* Changes the hit sound to that of the TF2 Wrench.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|}
|-|Uncommon=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 209: Line 291:
| style="text-align:left" |
| style="text-align:left" |
* N/A
* N/A
|}
|-|Common=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  

Revision as of 18:40, 30 January 2025



As of V3.3, there are currently 20 Machete skins within the game. <tabber> |-|Exclusive=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Change the blade color depending on the current event occurring.
 
  • Glows a faint green.
  • Leaves behind a green trail.
  • Outlines the target's body in green upon being hit.
  • Body fades with green outlines upon death effect.
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Glows a faint, light blue.
 
  • Changes the hit and swing sound effects.
 
 
  • Plays Red Mist.
  • Changes swing and hit sound.
  • Upon kill, turns the target's body into a red mist.
 
  • Combine 2 Linked Sword and Cloud Knife.
  • On kill; splits the target body and throws the body parts in the direction the dead player was looking.
 
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Combine Frying Pan and Goldify.
  • Changes swing and hit sound.
  • On kill; goldify the target.
 
  • Briefly sets the target's body on blue fire upon being hit.
  • Burns the target's body to a crisp upon being killed.
 
  • Changes the swing and hit sound.
  • Outlines the player character.
 
  • Changes hit sound.
 
 
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • N/A
 
  • Adds an extra machete to the player's left hand, which is purely visual.
 
  • Decapitates the target upon death.
 
  • Changes swing and hit sound.
 
  • Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "Yum!" sound effect.
 
  • Changes the hit sound to that of the TF2 Wrench.
 
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • N/A
Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Changes swing and hit sound.