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Bricks/Skins: Difference between revisions

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{{WeaponTab}}
{{WeaponTab}}
As of V3.3, there are currently 15 '''Brick''' skins within the game.


{| class="fandom-table" style="text-align:center;"
<!-- Order by rarity first!:
Badge Item, Unobtainable, Exotic, Legendary, Ultra Rare, Rare, Uncommon, Common.
 
Then order within each table:
Special method of obtainment, Craftable only by recipe, Diamond Crate, Unusual Gift, Purification Crate, Event Limited, Bandit Bargain Bin, Glaggle Case, Caliber Crate, Standard Crate, Colored Crate, Basic Crate.
"Event Limited" Order: Blue Gift, Green Gift, Red Gift, Halloween Crate, Party Crate, Wooden Chest.
If a skin appears in multiple crates, add its first instance in the crate order. -->
 
<!-- Do NOT add information about skins that are not in main. -->
 
As of V3.3, there are currently 17 '''Brick''' skins within the game.
 
<tabber>
|-|Unobtainable=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 13: Line 29:
| style="text-align:left" |
| style="text-align:left" |
* Changes projectile model to a burrito.
* Changes projectile model to a burrito.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 23: Line 42:
* Changes the projectile model to a golden skull.
* Changes the projectile model to a golden skull.
* Changes the hit sound to a voice clip saying "Bone head".
* Changes the hit sound to a voice clip saying "Bone head".
|}
|-|Legendary=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 36: Line 62:
* Changes the hit sound to a dodgeball sfx.
* Changes the hit sound to a dodgeball sfx.
* Changes the projectile model to a red dodgeball.
* Changes the projectile model to a red dodgeball.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 49: Line 78:
* Changes the throwing sound.
* Changes the throwing sound.
* Changes the projectile model to a minecraft arrow.
* Changes the projectile model to a minecraft arrow.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 64: Line 96:
* Changes the hit sound.
* Changes the hit sound.
* Changes the projectile model to an arrow.
* Changes the projectile model to an arrow.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 79: Line 114:
* Changes the hit sound.
* Changes the hit sound.
* Changes the projectile model to an arrow.
* Changes the projectile model to an arrow.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 90: Line 128:
* Changes the projectile model to a skull.
* Changes the projectile model to a skull.
* Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] sound when thrown.
* Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] sound when thrown.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|
* [[File:Tomb Of The Caster.png|frameless|152x152px]]
* ''Ancient spellbook derived from scientists to roam the stages of the underworld.''
* None
| style="text-align:center" |
* [[Shop#2024 Halloween Crate|2024 Halloween Crate]]
| style="text-align:left" |
* Changes to hit sound.
* Causes a orange sphere to appear where the target was hit.
* Changes the projectile model to a trailing, glowing yellow orb.
|}
|-|Ultra Rare=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 101: Line 160:
* Changes the projectile model to a chrome skull.
* Changes the projectile model to a chrome skull.
* Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] when thrown.
* Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] when thrown.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 110: Line 172:
* [[Shop#Glaggle Case|Glaggle Case]]
* [[Shop#Glaggle Case|Glaggle Case]]
| style="text-align:left" |
| style="text-align:left" |
* Change the throw sound.
* Plays a low-quality giggle when thrown.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 122: Line 187:
| style="text-align:left" |
| style="text-align:left" |
* Changes the projectile model to a red 2x4 LEGO brick.
* Changes the projectile model to a red 2x4 LEGO brick.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 131: Line 199:
| style="text-align:left" |
| style="text-align:left" |
* Change the hit sound.
* Change the hit sound.
* Explode on hit.
* Explode on hit. '''The explosion doesn't deal additional damage.'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 144: Line 215:
* On kill, pops the dead player.
* On kill, pops the dead player.
** [[File:Dart_Idle.png|frameless|152x152px]]
** [[File:Dart_Idle.png|frameless|152x152px]]
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|
* [[File:Please Take One.png|frameless|152x152px]]
* ''Three Actually''
* None
| style="text-align:center" |
* [[NPCs|Lord Hughmaen's]] Skin Gift
| style="text-align:left" |
* Changes the projectile model to a piece of wrapped, colorful candy.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|
* [[File:Treasure Trove.png|frameless|152x152px]]
* ''Treasurey''
* None
| style="text-align:center" |
* [[Shop#2024 Halloween Crate|2024 Halloween Crate]]
| style="text-align:left" |
* Changes the projectile model to a random piece of golden treasure.
|}
|-|Rare=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|
* [[File:The Lord Hughmaen Album.png|frameless|152x152px]]
* ''The icon of a virtual singer. Is Lord Hughmaen even real?''
* None
| style="text-align:center" |
* Entering a special [[Codes|code]] given directly by [[NPCs|Lord Hughmaen's]] themselves.
| style="text-align:left" |
* Changes the projectile model to The Lord Hughmaen Album.
* Play a cover sung by [[NPCs|Lord Hughmaen's]] of [https://www.youtube.com/watch?v=A3yCcXgbKrE Louis Armstrong - What A Wonderful World] when redeeming that code.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|
* [[File:Spiked Iceball.png|frameless|152x152px]]
* ''Ouch!''
* None
| style="text-align:center" |
* [[Shop#Blue Gift|Blue Gift]]
* [[Shop#Green Gift|Green Gift]]
* [[Shop#Red Gift|Red Gift]]
| style="text-align:left" |
* Changes the projectile model to Spiked Ice ball.
* Leave a cyan trail.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|
* [[File:Cranberries.png|frameless|152x152px]]
* ''Yum''
* None
| style="text-align:center" |
* [[Shop#Blue Gift|Blue Gift]]
* [[Shop#Green Gift|Green Gift]]
* [[Shop#Red Gift|Red Gift]]
| style="text-align:left" |
* Changes the projectile model to Cranberries.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 156: Line 300:
* Has a chance to briefly set a target on fire upon hitting them.
* Has a chance to briefly set a target on fire upon hitting them.
* Changes the projectile model to coal.
* Changes the projectile model to coal.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 165: Line 312:
| style="text-align:left" |
| style="text-align:left" |
* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 175: Line 325:
* N/A
* N/A
|}
|}
</tabber>

Latest revision as of 21:35, 16 May 2025



As of V3.3, there are currently 17 Brick skins within the game.

<tabber> |-|Unobtainable=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Changes projectile model to a burrito.
 
  • Developer only.
  • Changes the projectile model to a golden skull.
  • Changes the hit sound to a voice clip saying "Bone head".

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Entering a super special code.
  • Changes the idle animation to show the player in the Baller pose, a character from Boss Fighting Stages.
  • Changes the running animation.
  • Changes the hit sound to a dodgeball sfx.
  • Changes the projectile model to a red dodgeball.
 
 
 
 
 
  • Changes to hit sound.
  • Causes a orange sphere to appear where the target was hit.
  • Changes the projectile model to a trailing, glowing yellow orb.

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Changes the hit sound to a loud thunk.
  • Changes the projectile model to a chrome skull.
  • Adds a throwing sound, playing the Bad to the Bone riff when thrown.
 
  • Plays a low-quality giggle when thrown.
 
  • Changes the projectile model to a red 2x4 LEGO brick.
 
  • Change the hit sound.
  • Explode on hit. The explosion doesn't deal additional damage.
 
 
  • Changes the projectile model to a piece of wrapped, colorful candy.
 
  • Changes the projectile model to a random piece of golden treasure.

|-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
 
  • Changes the projectile model to Spiked Ice ball.
  • Leave a cyan trail.
 
  • Changes the projectile model to Cranberries.
 
  • Has a chance to briefly set a target on fire upon hitting them.
  • Changes the projectile model to coal.
 
  • N/A
 
  • 1/26 or 3.85% chance of obtaining upon crafting for a rare skin.
  • N/A

</tabber>