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| <!-- Do NOT add information about skins that are not in main. --> | | <!-- Do NOT add information about skins that are not in main. --> |
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| As of V3.3, there are currently 101 '''Bat''' skins within the game. | | As of V3.3, there are currently 102 '''Bat''' skins within the game. |
| <tabber> | | <tabber> |
| |-|Exclusive= | | |-|Exclusive= |
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| * [[File:Last Update.png|frameless|152x152px]] | | * [[File:Last Update.png|frameless|152x152px]] |
| * ''Update in...'' | | * ''Update in...'' |
| * None | | * [[File:Last Update Inspect.gif|frameless|152x152px]] |
| | | | | |
| * [[Codes|Code Exclusive]] | | * [[Codes|Code Exclusive]] |
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| ** [[File:Last Update Idle.png|frameless|152x152px]] | | ** [[File:Last Update Idle.png|frameless|152x152px]] |
| * The number on the sign update dynamically. | | * The number on the sign update dynamically. |
| | * Can be placed down by pressing "P". |
| | ** [[File:Last Update Place.gif|frameless|152x152px]] |
| | ** Upon activating the animation the player will slowdown significantly along side a message saying <span style="color:#ff6464;">"You placed your rebellious sign down." |
| | ** If there's 10 placed sign on the map, the message will instead say "I feel like there are way too many signs already...". |
| | |
| |} | | |} |
| |-|Exotic= | | |-|Exotic= |
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| * Outlines the target's body in green upon being hit. | | * Outlines the target's body in green upon being hit. |
| * Changes the hit sound. | | * Changes the hit sound. |
| | |- |
| | |- style="background-color:#2c3e50; height: 3px; line-height: 1px;" |
| | | colspan="4" | |
| | |- |
| | | |
| | * [[File:Kanabo.png|frameless|152x152px]] |
| | * ''That looks hurt!'' |
| | * None |
| | | |
| | * [[Shop#Blue Gift|Blue Gift]] |
| | * [[Shop#Green Gift|Green Gift]] |
| | * [[Shop#Red Gift|Red Gift]] |
| | | |
| | * Custom idle animation. |
| | ** [[File:Kanabo Idle.png|frameless|152x152px]] |
| | * Change the hit sound. |
| |- | | |- |
| |- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | | |- style="background-color:#2c3e50; height: 3px; line-height: 1px;" |
As of V3.3, there are currently 102 Bat skins within the game.
<tabber>
|-|Exclusive=
Icon / Skin's Description / Inspect Animation |
Obtainment |
Effect(s)
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- Briefly sets the target on fire upon being hit. The fire does not deal additional damage.
- Burns the target's body to a crisp upon killing the target.
- Changes the hit sound effect.
- Causes a small orange sphere to appear where the target was hit.
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- Has a faint amber glow.
- Has a fire trail effect.
- Emits fire particles.
- Changes the swing and hit sound.
- Causes a yellow sphere to appear where the target was hit.
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- Glows a rainbow pattern.
- Creates a hit sphere the same color as the bat when hit occured.
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- Traps the target's body in a block of ice upon killing the target. The block of ice shatters after a few seconds.
- Changes the hit sound effect to glass shattering.
- Causes a light blue sphere to appear where the target was hit.
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- Spawns several nail particles upon hitting a target. The nail particles will not deal additional damage.
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|-|Unobtainable=
Icon / Skin's Description / Inspect Animation |
Obtainment |
Effect(s)
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- Upon death, turns the target's body into a pile of burritos and plays the Turkey Leg "Yum!" sound effect.
- Changes the hit sound effect to glass shattering.
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- Has a faint rainbow-colored glow.
- Has a rainbow trail effect.
- Has a sparkling particle effect.
- Changes the swing and hit sound effects.
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- Exclusive to Wiki Contributors only.
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- Spawns one small shockwave and one big shockwave after hitting a target.
- Changes the swing sound effect to Raytraxians' Grab and Attack swinging sounds
- Changes the hit sound effects to metal pipe.
- Changes the stun animation to the Taser stun animation.
- Has an icon that looks nothing like the actual skin.
- Is an image rather than a 3D model.
- Contains text.
- Sell for negative credits.
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- Change the swing and hit sound.
- Is comically large.
- Has a different hitbox.
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- Custom idle animation.
- The number on the sign update dynamically.
- Can be placed down by pressing "P".
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|-|Exotic=
Icon / Skin's Description / Inspect Animation |
Obtainment |
Effect(s)
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- Combine 2 Clown Hammers and 1 Chocolate Reign.
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- Plays "Pareidolia" (Instrumental) - Shangri-La when idle.
- Has a very small chance of playing the same song but with vocals.
- Changes the player's idle animation to the player levitating while strumming the guitar.
- Adds a trailing yellow fog and swirl effect to the guitar.
- Turns the target's body into a ghost that fades while floating upwards upon killing the target.
- Changes the hit sound to a guitar smashing.
- Causes a yellow sphere to appear where the target was hit.
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- Combine 1 Chocolate Reign and 1 Scorch and 1 Molten Sword.
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- Plays "Coming Home" (Instrumental) - Moon when idle.
- Has a very small chance of playing the same song but with vocals.
- Changes the idle animation to have the player levitating while strumming the guitar.
- Adds a trailing red fog and swirl effect to the guitar.
- Burns the target's body into a crisp descending into the ground upon death.
- Changes the hit sound to a guitar smashing.
- Causes a red sphere to appear where the target was hit.
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|-|Legendary=
Icon / Skin's Description / Inspect Animation |
Obtainment |
Effect(s)
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- Combine 2 Linked Sword and a White Stick and White Bat.
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- Produce sparkles particles.
- Change the swing and hit sound.
- Change the holding animation.
- On kill; split the target body and turn their avatar color to gray and make them produce sparkles.
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- Combine 2 Linked Sword and Blackiron and Catalyst.
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- Change the swing and hit sound.
- Change the holding animation.
- On kill; split the target body and turn their avatar color to black.
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- Combine one of each Batsaber types.
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- Has a rainbow-colored glow.
- Changes the hit sound effect.
- Changes the swing sound effect.
- When in player's hand, it plays an idle lightsaber hum.
- Has a rainbow-colored trail.
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- Combine 2 Face Melter and 2 Face Cooler.
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- Plays “FREEDOM DiVE” [METAL†DIMENSIONS when idle.
- Changes the player's idle animation to the player shredding the guitar.
- Changes the hit sound effect to a smashing guitar.
- Adds an extra hit sound, that being an icy crack.
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- Plays Andromida - “Sacrifice.” when idle.
- Changes the player's idle animation to the player shredding the guitar.
- Changes the hit sound effect to a smashing guitar.
- Adds an extra hit sound, which is burning fire.
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- Combine 3 Diamond Sword.
- Combine 2 Block Bow.
- Block Chest
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- Changes the hit sound to a Minecraft hit noise.
- Change the swing sound.
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- Changes the swing sound to the Linked Sword lunge sound.
- Changes the hit sound to an electronic impact, along with a voice saying "Fish".
- On kill; explodes the targets body into a pile of fish.
- Have 2 different inspect animations depending on the user's state.
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- Has a faint light-blue glow.
- Has a light-blue trail effect.
- Emits lightning particles.
- Changes the swing and hit sound effects.
- Causes a light blue sphere to appear where the target was hit.
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- Has a faint purple glow.
- Changes the swing and hit sound effects.
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- Has a faint green glow.
- Has a green fiery trail effect.
- Emits green fire particles.
- Changes the swing and hit sound effects.
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- Has a faint green glow.
- Changes the hit sound effect.
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- Has a faint blue glow.
- Changes the hit sound to glass shattering.
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- Changes the swing sound effect.
- Changes the hit sound to a toy squeaking.
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- Changes the hit sound.
- Hitting a target will cause their body to flash red with a crossed circle appearing on top of them
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- Has a faint green glow.
- Emits particles and has a cloudy, green aura of nebulas.
- Changes the hit sound effect.
- On hit; Create a black hole on the target.
- On kill; Absorb the target body into a black hole, while playing a loud, distorted tone.
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- Has a faint red glow.
- Emits particles and has a cloudy, red aura of nebulas.
- Changes the hit sound effect.
- On hit; Create a black hole on the target.
- On kill; Absorb the target body into a black hole, while playing a loud, distorted tone.
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- Has a faint purple glow.
- Emits particles and has a cloudy, purple aura of nebulas.
- Changes the hit sound effect.
- On hit; Create a black hole on the target.
- On kill; Absorb the target body into a black hole, while playing a loud, distorted tone.
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- Plays The Dueling Banjo when idle.
- Changes the player's idle animation to the player strumming the banjo.
- Changes the hit sound effect to a smashing banjo.
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|-|Ultra Rare=
Icon / Skin's Description / Inspect Animation |
Obtainment |
Effect(s)
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- Combine 1 Stick and 1 White Bat.
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- Changes the hit sound to a Minecraft hit noise.
- Change the swing sound.
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- Briefly sets the target's body on fire upon being hit.
- Burns the target's body to a crisp upon being killed.
- Changes the hit sound.
- Causes a small orange sphere to appear where the target was hit.
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- Glows a faint green.
- Leaves a green trail.
- Outlines the target's body in green upon being hit.
- Changes the hit sound.
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- Custom idle animation.
- Change the hit sound.
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Designed by cosmeisence.
- An interesting anomaly.
- Default
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- Glows a faint blue.
- Emits ghost particles.
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Designed by Leiikao.
- Would you call this a bat bat?
- Default
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- Glows a faint purple.
- Emits bat particles.
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- Changed swing sound
- Changed hit sound
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- Changes the hit sound to an high pitched scream.
- Plays a kill sound.
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- Glows a bright blue.
- Leaves a blue trail.
- Outlines the target's body in blue upon being hit.
- Body fades with blue outlines upon death effect.
- Changes hit and swing sound.
- When in player's hand, it plays an idle lightsaber hum.
- Change the idle animation.
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- Glows a bright red.
- Leaves a red trail.
- Outlines the target's body in red upon being hit.
- Body fades with red outlines upon death effect.
- Changes hit and swing sound.
- When in player's hand, it plays an idle lightsaber hum.
- Change the idle animation.
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- Glows a bright green.
- Leaves a green trail.
- Oulines the target's body in green upon being hit.
- Body fades with green outlines upon death effect.
- Changes hit and swing sound.
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- Plays a voice clip of King Bach's friend saying "Only a spoonful!" upon being equipped.
- Changes the idle animation.
- Changes the swing sound.
- Changes the swing sound to a more metallic hit.
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|-|Rare=
Icon / Skin's Description / Inspect Animation |
Obtainment |
Effect(s)
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- Combine all of the Colored Bats.
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- Changes the hit and swing sound to Terraria's hurt and weapon swinging sounds, respectively.
- Plays Terraria's death sound upon final hit on a target.
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- Changes the hit sound to a Minecraft hit noise.
- Change the swing sound.
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- 1/26 or 3.85% chance of obtaining upon crafting for a rare skin.
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Designed by Vinetive.
- Stolen from an evil house.
- Default
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- Changes the hit sound to the headshot sound from Counter-Strike: Global Offensive.
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Designed by H00PII.
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- Changes the swing and hit sound to that of the Linked Sword.
- Causes a slicing effect to appear where the target was hit.
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- Leaves behind a black and green particle trail.
- Changes the swing and hit sound.
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- Reduces the frame rate of the animations.
- Leaves behind a black and purple particle trail.
- Changes the swing sound.
- Changes the hit sound to the Microsoft Windows XP Error noise.
- Upon death, target will turn into a floating tab, which will be prompty deleted by a computer mouse clicking the "Delete" button on said tab.
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- Changes the hit sound to an high pitched scream.
- Plays a kill sound.
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- Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "Yum!" sound effect.
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|-|Uncommon=
Icon / Skin's Description / Inspect Animation |
Obtainment |
Effect(s)
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- Changes the hit sound to a Minecraft hit noise.
- Change the swing sound.
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- Changes the hit sound to a more metallic hit.
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- Explodes glowing sticky notes upon hitting a target.
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- Changes the hit sound.
- Outline the player character.
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|-|Common=
Icon / Skin's Description / Inspect Animation |
Obtainment |
Effect(s)
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- Causes a orange sphere to appear where the target was hit.
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- Causes a cyan sphere to appear where the target was hit.
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- Causes a pink sphere to appear where the target was hit.
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- Causes a yellow sphere to appear where the target was hit.
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- Causes a blue sphere to appear where the target was hit.
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- Causes a red sphere to appear where the target was hit.
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- Causes a green sphere to appear where the target was hit.
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- Causes a white sphere to appear where the target was hit.
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- Changes the hit sound.
- Have 2 different inspect animations depending on the user's state.
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</tabber>
Trivia
- "我喜欢猫" translates to "I like cats" in English.