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Knife/Skins: Difference between revisions

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As of V3.3, there are currently 51 '''Knife''' skins within the game.
As of V3.3, there are currently 51 '''Knife''' skins within the game.


{| class="fandom-table" style="text-align:center;"
<tabber>
|-|Exclusive=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* Default
* Default
|
|
* Defeat [[NPCs#tabber-tabpanel-Tomato_The_Turkey-2|Tomato The Turkey]] during the [[Hallows_Eve_Event|2024 Hallows Eve Event]].
* [[Badges#Event_Badges|The Kindling, Another Nightmare]]
|
|
* Plays a [https://www.youtube.com/watch?v=F9F4WCu-PSc Turkey Gobble] when swung.
* Plays a [https://www.youtube.com/watch?v=F9F4WCu-PSc Turkey Gobble] when swung.
|}
|-|Unobtainable=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
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|
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* Turns the target into a pile of burritos on death.
* Turns the target into a pile of burritos on death.
|}
|-|Legendary=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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* On kill; split the target body and turn their avatar color to cyan.
* On kill; split the target body and turn their avatar color to cyan.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* Glows a faint, light blue.
* Glows a faint, light blue.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* Changes the hit and swing sound effects.
* Changes the hit and swing sound effects.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|
|
* N/A
* N/A
|}
|-|Ultra Rare=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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|  
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* Emits purple particles.
* Emits purple particles.
* Creates a purple trail when swung and thrown.
* Creates a purple trail when swung and thrown.
|}
|-|Rare=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* Changes the hit sound to the Microsoft Windows XP Error noise.
* Changes the hit sound to the Microsoft Windows XP Error noise.
* Upon death, target will turn into a floating tab, which will be promptly deleted by a computer mouse clicking the "Delete" button on said tab.
* Upon death, target will turn into a floating tab, which will be promptly deleted by a computer mouse clicking the "Delete" button on said tab.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|
|
* Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "[https://www.youtube.com/watch?v=JKVCs0gHyIc Yum!]" sound effect.
* Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "[https://www.youtube.com/watch?v=JKVCs0gHyIc Yum!]" sound effect.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|
|
* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|
|
* Upon death, turns the target's body into a pile of Robux and plays the "[https://youtu.be/9970posS1OA Ka ching!]" sound effect.
* Upon death, turns the target's body into a pile of Robux and plays the "[https://youtu.be/9970posS1OA Ka ching!]" sound effect.
|}
|-|Uncommon=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|  
|  
* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|  
|  
* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|  
|  
* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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|  
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|  
|  
* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|  
|  
* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
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|  
|  
* N/A
* N/A
|}
|-|Common=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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|  
|  
* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
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|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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|  
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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|  
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|  
* Kills the player instantly if inspected.
* Kills the player instantly if inspected.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|
|  
* [[File:Blue Steel Knife.png|frameless|152x152px]]
* [[File:Blue Steel Knife.png|frameless|152x152px]]
* ''Stab stab.''
* ''Stab stab.''
Line 535: Line 717:
|  
|  
* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
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Line 546: Line 731:
* N/A
* N/A
|}
|}
</tabber>

Latest revision as of 17:05, 30 January 2025



As of V3.3, there are currently 51 Knife skins within the game.

<tabber> |-|Exclusive=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 

|-|Unobtainable=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Join the game after the February 2022 Temporary Roblox Outage.
  • Turns the target into a pile of burritos on death.

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Combine 2 Linked Sword and Face Cooler.
  • On kill; split the target body and turn their avatar color to cyan.
 
  • Glows a faint, light blue.
 
  • Changes the hit and swing sound effects.
 
  • N/A

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • Emits purple particles.
  • Creates a purple trail when swung and thrown.

|-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • N/A
 
  • N/A
 
  • File:Combat Knife.png
  • It’s weird how nice this is compared to our other industrial knife models.
  • Default
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • Changes the swing sound.
  • Changes the hit sound to the Microsoft Windows XP Error noise.
  • Upon death, target will turn into a floating tab, which will be promptly deleted by a computer mouse clicking the "Delete" button on said tab.
 
  • N/A
 
  • Upon death, turns the target's body into a pile of cheese and plays the Turkey Leg "Yum!" sound effect.
 
  • N/A
 
  • N/A
 
  • N/A
 
  • Upon death, turns the target's body into a pile of Robux and plays the "Ka ching!" sound effect.

|-|Uncommon=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A

|-|Common=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • Kills the player instantly if inspected.
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A
 
  • N/A

</tabber>