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Bricks/Skins: Difference between revisions

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miraheze-user->Zhugo83
Created page with "{{WeaponTab}} As of V3.3, there are currently 15 '''Brick''' skins within the game. {| class="fandom-table" style="text-align:center;" ! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)''' |- | * frameless|152x152px * ''Too hard to even eat!'' * None | style="text-align:center" | * Entering a secret code. * '''No longer obtainable.''' | style="text-align:left" | * Changes projectile model to..."
 
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{{WeaponTab}}
{{WeaponTab}}
As of V3.3, there are currently 15 '''Brick''' skins within the game.


{| class="fandom-table" style="text-align:center;"
<!-- Order by rarity first!:
Badge Item, Unobtainable, Exotic, Legendary, Ultra Rare, Rare, Uncommon, Common.
 
Then order within each table:
Special method of obtainment, Craftable only by recipe, Diamond Crate, Unusual Gift, Purification Crate, Event Limited, Bandit Bargain Bin, Glaggle Case, Caliber Crate, Standard Crate, Colored Crate, Basic Crate.
"Event Limited" Order: Blue Gift, Green Gift, Red Gift, Halloween Crate, Party Crate, Wooden Chest.
If a skin appears in multiple crates, add its first instance in the crate order. -->
 
<!-- Do NOT add information about skins that are not in main. -->
 
As of V3.3, there are currently 17 '''Brick''' skins within the game.
 
<tabber>
|-|Unobtainable=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 11: Line 27:
| style="text-align:center" |
| style="text-align:center" |
* Entering a secret [[Codes|code.]]
* Entering a secret [[Codes|code.]]
* '''No longer obtainable.'''
| style="text-align:left" |
| style="text-align:left" |
* Changes projectile model to a burrito.
* Changes projectile model to a burrito.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 20: Line 38:
* None
* None
| style="text-align:center" |
| style="text-align:center" |
* Not currently obtainable by any means.
* Developer only.
| style="text-align:left" |
| style="text-align:left" |
* Changes the projectile model to a golden skull.
* Changes the projectile model to a golden skull.
* Changes the hit sound to a voice clip saying "Bone head".
* Changes the hit sound to a voice clip saying "Bone head".
|}
|-|Legendary=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 31: Line 56:
| style="text-align:center" |
| style="text-align:center" |
* Entering a super special [[Codes|code.]]
* Entering a super special [[Codes|code.]]
* '''Can't be obtain via random crafting'''.
| style="text-align:left" |
| style="text-align:left" |
* Changes the idle animation to show the player in the [https://boss-fighting-stages-rebirth.fandom.com/wiki/Baller_(Class) Baller] pose, a character from [https://www.roblox.com/games/137116372/NR1-Boss-Fighting-Stages-V-1-3-1 Boss Fighting Stages].
* Changes the idle animation to show the player in the [https://boss-fighting-stages-rebirth.fandom.com/wiki/Baller_(Class) Baller] pose, a character from [https://www.roblox.com/games/137116372/NR1-Boss-Fighting-Stages-V-1-3-1 Boss Fighting Stages].
Line 38: Line 62:
* Changes the hit sound to a dodgeball sfx.
* Changes the hit sound to a dodgeball sfx.
* Changes the projectile model to a red dodgeball.
* Changes the projectile model to a red dodgeball.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 46: Line 73:
* Combine <span style="color:#FD0D93;">2 Enchanted Sword</span>.
* Combine <span style="color:#FD0D93;">2 Enchanted Sword</span>.
* [[Shop#Block_Chest|Block Chest]]
* [[Shop#Block_Chest|Block Chest]]
* '''Can't be obtain via random crafting'''.
| style="text-align:left" |
| style="text-align:left" |
* Changes the idle and throw animation to fit a bow being shot.
* Changes the idle and throw animation to fit a bow being shot.
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* Changes the throwing sound.
* Changes the throwing sound.
* Changes the projectile model to a minecraft arrow.
* Changes the projectile model to a minecraft arrow.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 61: Line 90:
* [[Shop#Green Gift|Green Gift]]
* [[Shop#Green Gift|Green Gift]]
* [[Shop#Red Gift|Red Gift]]
* [[Shop#Red Gift|Red Gift]]
* '''Can't be obtain via random crafting'''.
| style="text-align:left" |
| style="text-align:left" |
* Changes the idle and throw animation to fit a bow being shot.
* Changes the idle and throw animation to fit a bow being shot.
Line 68: Line 96:
* Changes the hit sound.
* Changes the hit sound.
* Changes the projectile model to an arrow.
* Changes the projectile model to an arrow.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 77: Line 108:
* [[Shop#Green Gift|Green Gift]]
* [[Shop#Green Gift|Green Gift]]
* [[Shop#Red Gift|Red Gift]]
* [[Shop#Red Gift|Red Gift]]
* '''Can't be obtain via random crafting'''.
| style="text-align:left" |
| style="text-align:left" |
* Changes the idle and throw animation to fit a bow being shot.
* Changes the idle and throw animation to fit a bow being shot.
Line 84: Line 114:
* Changes the hit sound.
* Changes the hit sound.
* Changes the projectile model to an arrow.
* Changes the projectile model to an arrow.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 91: Line 124:
| style="text-align:center" |
| style="text-align:center" |
* [[Shop#Halloween Crate|Halloween Crate]]
* [[Shop#Halloween Crate|Halloween Crate]]
* '''Can't be obtain via random crafting'''.
| style="text-align:left" |
| style="text-align:left" |
* Changes the hit sound to the [https://www.youtube.com/watch?v=vD95DAJxvFg Team Fortress 2 Critical Hit Sound Effect] upon hitting a target.
* Changes the hit sound to the [https://www.youtube.com/watch?v=vD95DAJxvFg Team Fortress 2 Critical Hit Sound Effect] upon hitting a target.
* Changes the projectile model to a skull.
* Changes the projectile model to a skull.
* Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] sound when thrown.
* Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] sound when thrown.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|
* [[File:Tomb Of The Caster.png|frameless|152x152px]]
* ''Ancient spellbook derived from scientists to roam the stages of the underworld.''
* None
| style="text-align:center" |
* [[Shop#2024 Halloween Crate|2024 Halloween Crate]]
| style="text-align:left" |
* Changes to hit sound.
* Causes a orange sphere to appear where the target was hit.
* Changes the projectile model to a trailing, glowing yellow orb.
|}
|-|Ultra Rare=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 103: Line 156:
| style="text-align:center" |
| style="text-align:center" |
* Entering a secret [[Codes|code.]]
* Entering a secret [[Codes|code.]]
* '''Can't be obtain via random crafting'''.
| style="text-align:left" |
| style="text-align:left" |
* Changes the hit sound to a loud thunk.
* Changes the hit sound to a loud thunk.
* Changes the projectile model to a chrome skull.
* Changes the projectile model to a chrome skull.
* Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] when thrown.
* Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] when thrown.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 116: Line 171:
* [[Shop#Diamond Crate|Diamond Crate]]
* [[Shop#Diamond Crate|Diamond Crate]]
* [[Shop#Glaggle Case|Glaggle Case]]
* [[Shop#Glaggle Case|Glaggle Case]]
* '''Can't be obtain via random crafting'''.
| style="text-align:left" |
| style="text-align:left" |
* Change the throw sound.
* Plays a low-quality giggle when thrown.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 128: Line 185:
* [[Shop#Green Gift|Green Gift]]
* [[Shop#Green Gift|Green Gift]]
* [[Shop#Red Gift|Red Gift]]
* [[Shop#Red Gift|Red Gift]]
* '''Can't be obtain via random crafting'''.
| style="text-align:left" |
| style="text-align:left" |
* Changes the projectile model to a red 2x4 LEGO brick.
* Changes the projectile model to a red 2x4 LEGO brick.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 138: Line 197:
| style="text-align:center" |
| style="text-align:center" |
* [[Shop#Bandit Bargain Bin|Bandit Bargain Bin]]
* [[Shop#Bandit Bargain Bin|Bandit Bargain Bin]]
* '''Can't be obtain via random crafting'''.
| style="text-align:left" |
| style="text-align:left" |
* Change the hit sound.
* Change the hit sound.
* Explode on hit.
* Explode on hit. '''The explosion doesn't deal additional damage.'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
Line 149: Line 210:
| style="text-align:center" |
| style="text-align:center" |
* [[Shop#Bandit Bargain Bin|Bandit Bargain Bin]]
* [[Shop#Bandit Bargain Bin|Bandit Bargain Bin]]
* '''Can't be obtain via random crafting'''.
| style="text-align:left" |
| style="text-align:left" |
* Change the hit sound.
* Change the hit sound.
Line 155: Line 215:
* On kill, pops the dead player.
* On kill, pops the dead player.
** [[File:Dart_Idle.png|frameless|152x152px]]
** [[File:Dart_Idle.png|frameless|152x152px]]
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|
* [[File:Please Take One.png|frameless|152x152px]]
* ''Three Actually''
* None
| style="text-align:center" |
* [[NPCs|Lord Hughmaen's]] Skin Gift
| style="text-align:left" |
* Changes the projectile model to a piece of wrapped, colorful candy.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|
* [[File:Treasure Trove.png|frameless|152x152px]]
* ''Treasurey''
* None
| style="text-align:center" |
* [[Shop#2024 Halloween Crate|2024 Halloween Crate]]
| style="text-align:left" |
* Changes the projectile model to a random piece of golden treasure.
|}
|-|Rare=
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;"
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)'''
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|
* [[File:The Lord Hughmaen Album.png|frameless|152x152px]]
* ''The icon of a virtual singer. Is Lord Hughmaen even real?''
* None
| style="text-align:center" |
* Entering a special [[Codes|code]] given directly by [[NPCs|Lord Hughmaen's]] themselves.
| style="text-align:left" |
* Changes the projectile model to The Lord Hughmaen Album.
* Play a cover sung by [[NPCs|Lord Hughmaen's]] of [https://www.youtube.com/watch?v=A3yCcXgbKrE Louis Armstrong - What A Wonderful World] when redeeming that code.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|
* [[File:Spiked Iceball.png|frameless|152x152px]]
* ''Ouch!''
* None
| style="text-align:center" |
* [[Shop#Blue Gift|Blue Gift]]
* [[Shop#Green Gift|Green Gift]]
* [[Shop#Red Gift|Red Gift]]
| style="text-align:left" |
* Changes the projectile model to Spiked Ice ball.
* Leave a cyan trail.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|
* [[File:Cranberries.png|frameless|152x152px]]
* ''Yum''
* None
| style="text-align:center" |
* [[Shop#Blue Gift|Blue Gift]]
* [[Shop#Green Gift|Green Gift]]
* [[Shop#Red Gift|Red Gift]]
| style="text-align:left" |
* Changes the projectile model to Cranberries.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* [[Shop#Green Gift|Green Gift]]
* [[Shop#Green Gift|Green Gift]]
* [[Shop#Red Gift|Red Gift]]
* [[Shop#Red Gift|Red Gift]]
* '''Can't be obtain via random crafting'''.
| style="text-align:left" |
| style="text-align:left" |
* Has a chance to briefly set a target on fire upon hitting them.
* Has a chance to briefly set a target on fire upon hitting them.
* Changes the projectile model to coal.
* Changes the projectile model to coal.
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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| style="text-align:center" |
| style="text-align:center" |
* [[Shop#Bandit Bargain Bin|Bandit Bargain Bin]]
* [[Shop#Bandit Bargain Bin|Bandit Bargain Bin]]
* '''Can't be obtain via random crafting'''.
| style="text-align:left" |
| style="text-align:left" |
* N/A
* N/A
|-
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;"
| colspan="4" | &nbsp;
|-
|-
|  
|  
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* N/A
* N/A
|}
|}
</tabber>

Latest revision as of 21:35, 16 May 2025



As of V3.3, there are currently 17 Brick skins within the game.

<tabber> |-|Unobtainable=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Changes projectile model to a burrito.
 
  • Developer only.
  • Changes the projectile model to a golden skull.
  • Changes the hit sound to a voice clip saying "Bone head".

|-|Legendary=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Entering a super special code.
  • Changes the idle animation to show the player in the Baller pose, a character from Boss Fighting Stages.
  • Changes the running animation.
  • Changes the hit sound to a dodgeball sfx.
  • Changes the projectile model to a red dodgeball.
 
 
 
 
 
  • Changes to hit sound.
  • Causes a orange sphere to appear where the target was hit.
  • Changes the projectile model to a trailing, glowing yellow orb.

|-|Ultra Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
  • Changes the hit sound to a loud thunk.
  • Changes the projectile model to a chrome skull.
  • Adds a throwing sound, playing the Bad to the Bone riff when thrown.
 
  • Plays a low-quality giggle when thrown.
 
  • Changes the projectile model to a red 2x4 LEGO brick.
 
  • Change the hit sound.
  • Explode on hit. The explosion doesn't deal additional damage.
 
 
  • Changes the projectile model to a piece of wrapped, colorful candy.
 
  • Changes the projectile model to a random piece of golden treasure.

|-|Rare=

Icon / Skin's Description / Inspect Animation Obtainment Effect(s)
 
 
  • Changes the projectile model to Spiked Ice ball.
  • Leave a cyan trail.
 
  • Changes the projectile model to Cranberries.
 
  • Has a chance to briefly set a target on fire upon hitting them.
  • Changes the projectile model to coal.
 
  • N/A
 
  • 1/26 or 3.85% chance of obtaining upon crafting for a rare skin.
  • N/A

</tabber>