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Bricks/Skins: Difference between revisions
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miraheze-user->Zhugo83 Created page with "{{WeaponTab}} As of V3.3, there are currently 15 '''Brick''' skins within the game. {| class="fandom-table" style="text-align:center;" ! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)''' |- | * frameless|152x152px * ''Too hard to even eat!'' * None | style="text-align:center" | * Entering a secret code. * '''No longer obtainable.''' | style="text-align:left" | * Changes projectile model to..." |
miraheze-user->Zhugo83 No edit summary |
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{{WeaponTab}} | {{WeaponTab}} | ||
{| class="fandom-table" style="text-align:center;" | <!-- Order by rarity first!: | ||
Badge Item, Unobtainable, Exotic, Legendary, Ultra Rare, Rare, Uncommon, Common. | |||
Then order within each table: | |||
Special method of obtainment, Craftable only by recipe, Diamond Crate, Unusual Gift, Purification Crate, Event Limited, Bandit Bargain Bin, Glaggle Case, Caliber Crate, Standard Crate, Colored Crate, Basic Crate. | |||
"Event Limited" Order: Blue Gift, Green Gift, Red Gift, Halloween Crate, Party Crate, Wooden Chest. | |||
If a skin appears in multiple crates, add its first instance in the crate order. --> | |||
<!-- Do NOT add information about skins that are not in main. --> | |||
As of V3.3, there are currently 17 '''Brick''' skins within the game. | |||
<tabber> | |||
|-|Unobtainable= | |||
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;" | |||
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)''' | ! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)''' | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
Line 11: | Line 27: | ||
| style="text-align:center" | | | style="text-align:center" | | ||
* Entering a secret [[Codes|code.]] | * Entering a secret [[Codes|code.]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* Changes projectile model to a burrito. | * Changes projectile model to a burrito. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
Line 20: | Line 38: | ||
* None | * None | ||
| style="text-align:center" | | | style="text-align:center" | | ||
* | * Developer only. | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* Changes the projectile model to a golden skull. | * Changes the projectile model to a golden skull. | ||
* Changes the hit sound to a voice clip saying "Bone head". | * Changes the hit sound to a voice clip saying "Bone head". | ||
|} | |||
|-|Legendary= | |||
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;" | |||
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)''' | |||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
Line 31: | Line 56: | ||
| style="text-align:center" | | | style="text-align:center" | | ||
* Entering a super special [[Codes|code.]] | * Entering a super special [[Codes|code.]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* Changes the idle animation to show the player in the [https://boss-fighting-stages-rebirth.fandom.com/wiki/Baller_(Class) Baller] pose, a character from [https://www.roblox.com/games/137116372/NR1-Boss-Fighting-Stages-V-1-3-1 Boss Fighting Stages]. | * Changes the idle animation to show the player in the [https://boss-fighting-stages-rebirth.fandom.com/wiki/Baller_(Class) Baller] pose, a character from [https://www.roblox.com/games/137116372/NR1-Boss-Fighting-Stages-V-1-3-1 Boss Fighting Stages]. | ||
Line 38: | Line 62: | ||
* Changes the hit sound to a dodgeball sfx. | * Changes the hit sound to a dodgeball sfx. | ||
* Changes the projectile model to a red dodgeball. | * Changes the projectile model to a red dodgeball. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* Combine <span style="color:#FD0D93;">2 Enchanted Sword</span>. | * Combine <span style="color:#FD0D93;">2 Enchanted Sword</span>. | ||
* [[Shop#Block_Chest|Block Chest]] | * [[Shop#Block_Chest|Block Chest]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* Changes the idle and throw animation to fit a bow being shot. | * Changes the idle and throw animation to fit a bow being shot. | ||
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* Changes the throwing sound. | * Changes the throwing sound. | ||
* Changes the projectile model to a minecraft arrow. | * Changes the projectile model to a minecraft arrow. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* [[Shop#Green Gift|Green Gift]] | * [[Shop#Green Gift|Green Gift]] | ||
* [[Shop#Red Gift|Red Gift]] | * [[Shop#Red Gift|Red Gift]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* Changes the idle and throw animation to fit a bow being shot. | * Changes the idle and throw animation to fit a bow being shot. | ||
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* Changes the hit sound. | * Changes the hit sound. | ||
* Changes the projectile model to an arrow. | * Changes the projectile model to an arrow. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* [[Shop#Green Gift|Green Gift]] | * [[Shop#Green Gift|Green Gift]] | ||
* [[Shop#Red Gift|Red Gift]] | * [[Shop#Red Gift|Red Gift]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* Changes the idle and throw animation to fit a bow being shot. | * Changes the idle and throw animation to fit a bow being shot. | ||
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* Changes the hit sound. | * Changes the hit sound. | ||
* Changes the projectile model to an arrow. | * Changes the projectile model to an arrow. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
Line 91: | Line 124: | ||
| style="text-align:center" | | | style="text-align:center" | | ||
* [[Shop#Halloween Crate|Halloween Crate]] | * [[Shop#Halloween Crate|Halloween Crate]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* Changes the hit sound to the [https://www.youtube.com/watch?v=vD95DAJxvFg Team Fortress 2 Critical Hit Sound Effect] upon hitting a target. | * Changes the hit sound to the [https://www.youtube.com/watch?v=vD95DAJxvFg Team Fortress 2 Critical Hit Sound Effect] upon hitting a target. | ||
* Changes the projectile model to a skull. | * Changes the projectile model to a skull. | ||
* Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] sound when thrown. | * Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] sound when thrown. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |||
| | |||
* [[File:Tomb Of The Caster.png|frameless|152x152px]] | |||
* ''Ancient spellbook derived from scientists to roam the stages of the underworld.'' | |||
* None | |||
| style="text-align:center" | | |||
* [[Shop#2024 Halloween Crate|2024 Halloween Crate]] | |||
| style="text-align:left" | | |||
* Changes to hit sound. | |||
* Causes a orange sphere to appear where the target was hit. | |||
* Changes the projectile model to a trailing, glowing yellow orb. | |||
|} | |||
|-|Ultra Rare= | |||
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;" | |||
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)''' | |||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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| style="text-align:center" | | | style="text-align:center" | | ||
* Entering a secret [[Codes|code.]] | * Entering a secret [[Codes|code.]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* Changes the hit sound to a loud thunk. | * Changes the hit sound to a loud thunk. | ||
* Changes the projectile model to a chrome skull. | * Changes the projectile model to a chrome skull. | ||
* Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] when thrown. | * Adds a throwing sound, playing the [https://www.youtube.com/watch?v=hkiNGPSLlrQ Bad to the Bone riff] when thrown. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* [[Shop#Diamond Crate|Diamond Crate]] | * [[Shop#Diamond Crate|Diamond Crate]] | ||
* [[Shop#Glaggle Case|Glaggle Case]] | * [[Shop#Glaggle Case|Glaggle Case]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* | * Plays a low-quality giggle when thrown. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* [[Shop#Green Gift|Green Gift]] | * [[Shop#Green Gift|Green Gift]] | ||
* [[Shop#Red Gift|Red Gift]] | * [[Shop#Red Gift|Red Gift]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* Changes the projectile model to a red 2x4 LEGO brick. | * Changes the projectile model to a red 2x4 LEGO brick. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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| style="text-align:center" | | | style="text-align:center" | | ||
* [[Shop#Bandit Bargain Bin|Bandit Bargain Bin]] | * [[Shop#Bandit Bargain Bin|Bandit Bargain Bin]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* Change the hit sound. | * Change the hit sound. | ||
* Explode on hit. | * Explode on hit. '''The explosion doesn't deal additional damage.''' | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
Line 149: | Line 210: | ||
| style="text-align:center" | | | style="text-align:center" | | ||
* [[Shop#Bandit Bargain Bin|Bandit Bargain Bin]] | * [[Shop#Bandit Bargain Bin|Bandit Bargain Bin]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* Change the hit sound. | * Change the hit sound. | ||
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* On kill, pops the dead player. | * On kill, pops the dead player. | ||
** [[File:Dart_Idle.png|frameless|152x152px]] | ** [[File:Dart_Idle.png|frameless|152x152px]] | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |||
| | |||
* [[File:Please Take One.png|frameless|152x152px]] | |||
* ''Three Actually'' | |||
* None | |||
| style="text-align:center" | | |||
* [[NPCs|Lord Hughmaen's]] Skin Gift | |||
| style="text-align:left" | | |||
* Changes the projectile model to a piece of wrapped, colorful candy. | |||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |||
| | |||
* [[File:Treasure Trove.png|frameless|152x152px]] | |||
* ''Treasurey'' | |||
* None | |||
| style="text-align:center" | | |||
* [[Shop#2024 Halloween Crate|2024 Halloween Crate]] | |||
| style="text-align:left" | | |||
* Changes the projectile model to a random piece of golden treasure. | |||
|} | |||
|-|Rare= | |||
{| class="fandom-table" style="text-align:center; border-spacing:0; width:100%;" | |||
! '''Icon / Skin's Description / Inspect Animation''' !! '''Obtainment''' !! '''Effect(s)''' | |||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |||
| | |||
* [[File:The Lord Hughmaen Album.png|frameless|152x152px]] | |||
* ''The icon of a virtual singer. Is Lord Hughmaen even real?'' | |||
* None | |||
| style="text-align:center" | | |||
* Entering a special [[Codes|code]] given directly by [[NPCs|Lord Hughmaen's]] themselves. | |||
| style="text-align:left" | | |||
* Changes the projectile model to The Lord Hughmaen Album. | |||
* Play a cover sung by [[NPCs|Lord Hughmaen's]] of [https://www.youtube.com/watch?v=A3yCcXgbKrE Louis Armstrong - What A Wonderful World] when redeeming that code. | |||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |||
| | |||
* [[File:Spiked Iceball.png|frameless|152x152px]] | |||
* ''Ouch!'' | |||
* None | |||
| style="text-align:center" | | |||
* [[Shop#Blue Gift|Blue Gift]] | |||
* [[Shop#Green Gift|Green Gift]] | |||
* [[Shop#Red Gift|Red Gift]] | |||
| style="text-align:left" | | |||
* Changes the projectile model to Spiked Ice ball. | |||
* Leave a cyan trail. | |||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |||
| | |||
* [[File:Cranberries.png|frameless|152x152px]] | |||
* ''Yum'' | |||
* None | |||
| style="text-align:center" | | |||
* [[Shop#Blue Gift|Blue Gift]] | |||
* [[Shop#Green Gift|Green Gift]] | |||
* [[Shop#Red Gift|Red Gift]] | |||
| style="text-align:left" | | |||
* Changes the projectile model to Cranberries. | |||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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* [[Shop#Green Gift|Green Gift]] | * [[Shop#Green Gift|Green Gift]] | ||
* [[Shop#Red Gift|Red Gift]] | * [[Shop#Red Gift|Red Gift]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* Has a chance to briefly set a target on fire upon hitting them. | * Has a chance to briefly set a target on fire upon hitting them. | ||
* Changes the projectile model to coal. | * Changes the projectile model to coal. | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
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| style="text-align:center" | | | style="text-align:center" | | ||
* [[Shop#Bandit Bargain Bin|Bandit Bargain Bin]] | * [[Shop#Bandit Bargain Bin|Bandit Bargain Bin]] | ||
| style="text-align:left" | | | style="text-align:left" | | ||
* N/A | * N/A | ||
|- | |||
|- style="background-color:#2c3e50; height: 3px; line-height: 1px;" | |||
| colspan="4" | | |||
|- | |- | ||
| | | | ||
Line 188: | Line 325: | ||
* N/A | * N/A | ||
|} | |} | ||
</tabber> |
Latest revision as of 21:35, 16 May 2025
As of V3.3, there are currently 17 Brick skins within the game.
<tabber> |-|Unobtainable=
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|-|Ultra Rare=
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</tabber>